Add support for new bytecode weirdness #1751
Merged
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Description
Caveats
There's a small chance this causes some existing games to have their code locals appear, but for the ones where it should matter (e.g., bytecode 14 and below), this doesn't seem to cause any problems.
Also, this does not have compiler support for the new pushref.i function stuff - only disassembler and decompiler. Not sure if it's worth doing for such a short-lived version, or if it has any tangible effect on the game or not.