Download it - Unity-Boilerplate-master.zip
$ git clone [email protected]:Unity-Brazil/Unity-Boilerplate.git YourGameFolder
- Unity 5.0.1f1 or latest
- Logo Intro
- Menu
- Cast
- Select Scenes (TODO)
- Options (TODO)
- Quit
- GameManager
- AudioManager
- Pause System
- Mini State Machine
The first scene, you can put the logo of your game easily, there is also a FadeIn and FadeOut
You can put your information on Cast section easily as well.
|-- Resources
|-- Animations
|-- clips
|-- controllers
|-- Audio
|-- Fonts
|-- Images
|-- gui
|-- textures
|-- Materials
|-- Models
|-- Prefabs
|-- Scenes
|-- Script
|-- Controllers
|-- GameManager
|-- GUI
There is a full example about how to use the State Machine here
- Fork it!
- Create your feature branch: git checkout -b my-new-feature
- Commit your changes: git commit -m 'Add some feature'
- Push to the branch: git push origin my-new-feature
- Submit a pull request :D