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Update Project to 2020.2 / 10.3 (#10)
* Updated to 2020.2.0f1 / 10.2.2 * Fixed Missing Animation manager * Ignored more files * Fixed DropFire missing motion vector map * Fixed old broken CRTs (1/2 remove old assets) * Fixed old broken CRTs (2/2 new assets + rebuilt lighting) * Removed Local Packages * Removed (Again) SceneIDMap Game objects * Added Profiles for PC-Linux & Windows (Run as Vulkan) * De-Verbosed Subtitle Manager (now relies on setting) * Updated Project Version * Fixed Potential Divide by 0 by using safe normalize * Fixed "BestFit" warning * Fixed null toggle object * Fixed shader error for loading indicator * Fixed null entry in ToggleGameObjectAction * Fixed Ring Divid by Zero * Updated Gameplay Ingredients to 2020.2.1 * Fixed CoreRoom Lookout Cookie * Silenced SubtitleManager disable logging when not verbose * Adjusted HIT_FINAL Time Scale because of new timing management. * Updated Project to 2020.2.3f1 / HDRP 10.3 * Updated to 2020.2.4f1 / HDRP 10.3.1 / Gameplay Ingredients 2020.2.0 / Console 1.3.0 * Updated Changelog * Renamed Build items and Categories * Updated Readme * Updated to latest 2020.2.4f1/10.3.1 * Fixed Play mode that was incorrectly running after a benchmark run. * Updated Release Date Co-authored-by: Thomas ICHÉ <[email protected]> Co-authored-by: Ludovic Theobald <[email protected]>
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