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0.5.0-preview.1

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To install, follow the installation instructions or the Perception tutorial.

Known Issues

Creating a new 2020.1.x project and adding the perception package to the project causes a memory error that is a known issue in 2020.1 editors. Users can remedy this issue by closing and reopening the editor.

Added

  • Randomization tools were redesigned. With this release we introduce the new Randomizers and RandomizerTags. These tools gather all your randomizations in one place, making it easier to control the order of operations and switch between different randomization strategies quickly. This will enable you to iterate and experiment more efficiently, and reuse your randomization scenarios in different Unity projects. In addition, the tools are now more flexible and can be easily extended or customized for specific use-cases through code.

  • You can now easily run your projects on Unity Simulation using the new “Run in USim” window, which lets you choose the number of iterations in your Randomization scenario, as well as the number of simulation nodes the job will be distributed on.

  • Added support for generating 3D bounding box ground truth data

Follow the new Perception tutorial for instructions on how to utilize the new Randomization tools and "Run in USim" window.

Removed

Removed ParameterConfigurations (replaced with Randomizers)

Fixed

Fixed visualization issue where object count and pixel count labelers were shown stale values
Fixed visualization issue where HUD entry labels could be too long and take up the entire panel