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Mojave sun sprites port #786

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HungryCuban
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Description

Adds 9 suits sprites and 2 gun sprites to n14 from mojave sun.
Suits:
-Black robe
-Leather robe
-Light Leather Armor
-Reinforced Leather Armor
-Chinese Stealth Suit
-Hazmat suit
-Radiation suit
-Fire resistant suit
-Space suit

Weapons:
-Desert Eagle
-Desert Eagle lasered
-44 mag of 8 rounds (sprite from big iron)

None of the items are added to the loot table or crafting systems.

Media

2025-1-18_00 09 56

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github-actions bot commented Jan 18, 2025

RSI Diff Bot; head commit 2271212 merging into b5a261f
This PR makes changes to 1 or more RSIs. Here is a summary of all changes:

Resources/Textures/_Nuclear14/Clothing/Head/FalloutHelmets/fallourradsuit.rsi

State Old New Status
equipped-HELMET Added
icon Added

Resources/Textures/_Nuclear14/Clothing/Head/FalloutHelmets/falloutchinesestealthsuit.rsi

State Old New Status
equipped-HELMET Added
icon Added

Resources/Textures/_Nuclear14/Clothing/Head/FalloutHelmets/falloutfirefighter.rsi

State Old New Status
equipped-HELMET Added
icon Added

Resources/Textures/_Nuclear14/Clothing/Head/FalloutHelmets/falloutspacesuit.rsi

State Old New Status
equipped-HELMET Added
icon Added

Resources/Textures/_Nuclear14/Clothing/Head/FalloutHoods/falloutblackrobes.rsi

State Old New Status
equipped-HELMET Added
icon Added

Resources/Textures/_Nuclear14/Clothing/Head/FalloutHoods/falloutleatherrobes.rsi

State Old New Status
equipped-HELMET Added
icon Added

Resources/Textures/_Nuclear14/Clothing/Mask/fallouthazmatsuit.rsi

State Old New Status
equipped-HELMET Added
icon Added

Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutchinesestealthsuit.rsi

State Old New Status
equipped-OUTERCLOTHING Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutleatherarmor.rsi

State Old New Status
equipped-OUTERCLOTHING Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutreinforcedleatherarmor.rsi

State Old New Status
equipped-OUTERCLOTHING Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_Nuclear14/Clothing/OuterClothing/Coats/falloutblackrobes.rsi

State Old New Status
equipped-OUTERCLOTHING Added
icon Added

Resources/Textures/_Nuclear14/Clothing/OuterClothing/Coats/falloutfirefighter.rsi

State Old New Status
equipped-OUTERCLOTHING Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_Nuclear14/Clothing/OuterClothing/Coats/fallouthazmatsuit.rsi

State Old New Status
equipped-OUTERCLOTHING Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_Nuclear14/Clothing/OuterClothing/Coats/falloutleatherrobes.rsi

State Old New Status
equipped-OUTERCLOTHING Added
icon Added

Resources/Textures/_Nuclear14/Clothing/OuterClothing/Coats/falloutradsuit.rsi

State Old New Status
equipped-OUTERCLOTHING Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_Nuclear14/Clothing/OuterClothing/Coats/falloutspacesuit.rsi

State Old New Status
equipped-OUTERCLOTHING Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Ammunition/Magazines/44/pistolmag.rsi

State Old New Status
base Added
mag-1 Added

Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Pistols/deserteagle.rsi

State Old New Status
base Added
bolt-open Added
icon Added
inhand-left Added
inhand-right Added
mag-0 Added

Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Pistols/laserdeserteagle.rsi

State Old New Status
base Added
bolt-open Added
icon Added
inhand-left Added
inhand-right Added
mag-0 Added

Edit: diff updated after 2271212

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This pull request has conflicts, please resolve those before we can evaluate the pull request.

@Peptide90
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Will defer to @TheDoktorZ and ideally when adding new things we need the way to get them too like crafting or loot

@TheDoktorZ
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Will defer to @TheDoktorZ and ideally when adding new things we need the way to get them too like crafting or loot

Yes, apologies. I am late as always. So we could make crafting for them later, I don't feel like that would be necessary from the start.
But I am more concerned that even though we have 4 separate head clothing files to nicely organise things everything was added to the hoods.yml. Actual hoods, masks, helmets... Could we get a tiny fix for that please? Have them separated.

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This pull request has conflicts, please resolve those before we can evaluate the pull request.

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3 participants