A plugin used to restore chunks from region files.
The main command used by the plugin is /restorechunk. To start, you first need to place the
region file you want to restore from in the /plugins/RestoreChunk/$world$/region
directory.
You will then be able to use the command to restore the current chunk you're standing in.
Custom arguments can be used with the restorechunk command to fine tune which blocks get restored.
Limits restored blocks to the given blocks.
Example: /restorechunk include:dirt,stone
will only restore any missing dirt or stone in the chunk.
Allows you to use the blocks x, y, or z coordinate as a factor for whether it gets restored or not.
Example: /restorechunk p:y>70
will only restore blocks above y level 70.
Operator | Description |
---|---|
> | Greater than |
< | Lesser than |
>= | Greater than or equal |
<= | Lesser than or equal |
= | Equals |
% | Remainder (true if 0) |
& | Bit mask (true if 0) |
Allows you to preview the changes without altering the world. You can use /restorechunk apply
to
apply the changes you're previewing. There is currently no way to cancel a preview, other than
walking away until the chunk is out of view distance.
Relights all adjacent chunks, useful if there are lightning issues at the chunk edge.
There is currently only the restorechunk.command.restorechunk
permission, used for the main command
and given to operators by default.