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WIP: try basic bang~ implementation (#120)
* try basic bang~ implementation * update docs * put at end of process(); send loadbang for first iteration * use normal loadbang object * update changelog
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@@ -124,6 +124,7 @@ wrap | |
/~ | ||
abs~ | ||
adc~ | ||
bang~ | ||
biquad~ | ||
bp~ | ||
catch~ | ||
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@@ -67,7 +67,6 @@ value | |
## Signal Objects | ||
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```list | ||
bang~ | ||
block~ | ||
bob~ | ||
bonk~ | ||
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,9 @@ | ||
#N canvas 320 37 549 254 12; | ||
#X obj 99 102 r __hv_bang~; | ||
#X obj 99 173 outlet; | ||
#X obj 99 71 inlet; | ||
#X text 151 69 inlet is inactive; | ||
#X text 255 111 because we only receive the first bang at the end of the first process() loop we first send a loadbang; | ||
#X obj 128 132 loadbang; | ||
#X connect 0 0 1 0; | ||
#X connect 5 0 1 0; |