Skip to content

Releases: WiIIiam278/HuskHomes

HuskHomes 2.0.2

04 Jan 11:51
Compare
Choose a tag to compare

This is a minor release that fixes a serious issue related to relocating homes.

  • Fixed #5 - A serious bug where homes would be deleted when players tried to relocate them on servers running mySQL mode
  • Fixed #6 - Players are no longer able to teleport request / teleport to themselves

HuskHomes 2.0.1

20 Dec 14:54
Compare
Choose a tag to compare
  • Fixed #4 - Internal error when entering a public home with the invalid format
  • Fixed #3 - Non-public homes appearing on Dynmap
  • Re-added accept/deny teleport request buttons
  • Fixed rtp cooldown not appearing in config by default or migrating properly

HuskHomes 2.0

18 Dec 00:48
c7dadaa
Compare
Choose a tag to compare

HuskHomes 2.0 changelog

  • The plugin has been rewritten from the ground up and should be more optimized as a result.
    • HuskHomes is now open source. See the new GitHub repository for the source code and submit a pull request if you'd like to contribute to its' development.
    • HuskHomes 2.0 will automatically migrate data from HuskHomes 1.5.x
  • Added SQLite support, which is now the default storage option unless you change it to mySQL (although if you upgrade from HuskHomes 1.5.x it will keep your data on mySQL)
    • A mySQL database is no longer required to use the plugin, though you can still use it
    • SQLite creates a database file stored on the server to store home data
    • Not compatible with Bungee mode
  • Added warps; these are public server teleportation points that can be set by players with the right permission.
    • Work cross-server (if bungee mode is enabled), just like homes and public homes
    • View a list with /warplist and teleport to one with /warp
    • Those with the right permissions can set them with /setwarp , edit them with /editwarp and delete them with /delwarp
    • Warps will now also appear on the Dynamic map if you enable it
  • The SQL database is now normalized to allow for faster and more optimal queries.
    • Data will automatically be upgraded and transferred if you upgrade from HuskHomes 1.5.x
  • The configuration file has been reformatted and restructured
    • Added more controls for the Dynmap integration, including renaming, changing the icons and enabling/disabling public homes/warps appearing.
    • Added option to enable/disable checking for vanished players (on by default)
  • Added support for multiple languages
    • Currently available: en-gb (English) and zh-tw (Chinese/Taiwan)
    • Set your language in config.yml
    • If you'd like to contribute additional languages by translating the plugin messages, see the GitHub for instructions
  • Added a basic developer API. More features will come as the plugin updates
    • To use, add HuskHomes to your project, and get the HuskHomesAPI object using HuskHomes#getAPI.
    • For JavaDocs, code examples, guides and more information, see the project GitHub.
  • The EssentialsX migrator will now migrate the position of the existing essentials /spawn position as well as Essentials warps to the new HuskHomes warp feature.
  • Removed wider plugin support /back position checking due to incompatibility issues (this may be re-implemented in the future)