HuskSync 3.0.1 - Bug fixes
HuskSync 3.0.1 fixes a few bugs present in the initial v3.0 release.
- Enabled locked map syncing by default (
persist_locked_maps
) is now set to true in the default config - Improved exception handling when a data element fails to be deserialized or applied to a user.
- Added a config option to disable max health syncing (
synchronize_max_health
under the synchronization section) - Fixed a few issues with health syncing on certain setups (such as extreme health values being applied to players in some cases)
- Fixed the
/userdata restore
command having the wrong syntax error message (#166) - Fixed data from v2.x displaying the wrong timestamp/UUID, and it not being possible to view or manage these old snapshots (#167)
To update from v3.0, just drag+drop. You may wish to regenerate your config to get the new max health syncing option (or just add it manually from the docs page)
📋 HuskSync is a premium plugin; binaries are not distributed on GitHub. Please purchase the resource from Spigot, Polymart or Craftaro.