Releases: Witchybun/LunacidAPClient
Releases · Witchybun/LunacidAPClient
Lunacid AP Randomizer v 0.8.12
Lunacid AP Randomizer v 0.8.11
Bugfixes:
- Fixes Jailor Angel Feather Drop (oops)
- Fixes logic for alchemy rules not checking appropriately
- Fix rule for progression on quenchable starting weapon.
Known Issues:
- Does not generate on 0.5.1. Wait for 0.6.0 or use the pre-release of it.
- Logic does not consider going backwards through a door. This requires a hefty rewrite and will take a while. Expect 0.9.0 for it.
Overall thanks Medic for all the bug reports for these.
Lunacid AP Randomizer v 0.8.10
Bugfixes:
- Fix UT problems, should be accurate now (thanks Scipio!)
- Fix problem where player could not cheat in more than one item.
- Fix (finally, seemingly?) location names for Mi-Go: Snowflake Obsidian Drop and Cursed Painting: Mana Vial Drop.
Lunacid AP Randomizer v 0.8.9
New installation procedure: Drop the contents into the same place as your LUNACID.exe executable. Includes Bepinex and the CustomMusic folder.
Bugfixes:
- Fixes possible crash due to no songs being in the custom music folder, or the folder not existing.
- Fixes possible crash due to odd mismatch with the gifting dll. Uses the nuget version instead.
Lunacid AP Randomizer v 0.8.8
Bugfixes:
- Fixes UT crashing on load.
Changes:
- Updates to Gifting 0.4.0
- Changes to how poptracker collects information about the state of the game, by Miracee
Known Issues:
- UT doesn't seem very accurate still. Help appreciated in figuring it out.
- Combining excluded locations with Dropsanity + Etna's Pupil will make generation complain at you, so the method isn't very clean.
Lunacid AP Randomizer v 0.8.7
Updates to the most recent Multiclient. Das it. Ya.
Lunacid AP Randomizer v 0.8.6
Bugfixes:
- Possibly fix bug where Quenching Death Scythe was considered early.
- A test was written to ensure this doesn't happen again.
- Fix error in which reaching death's logic returned a tuple and was not caught.
- Fix logic issue where certain elements in spells weren't being put into logic appropriately.
Lunacid AP Randomizer v 0.8.5
Long time coming...
Bugfixes:
- Fix logic bug claiming you can kill Jotunn without sword
- Fix logic bug where all tower items didn't require the key to the door
- Fix presentation of custom item added to the menus
- Change how received items are stored, in an attempt to fix the bug where player has more of an item in their save data than they actually have.
- Fix Christmas Present location not sending anything.
Lunacid AP Randomizer v 0.8.4
Bugfixes:
- Re-add Tower of Abyss Keyring to item pool.
Lunacid AP Randomizer v 0.8.3
This update is meant to add compatibility for the new holiday season! ITS SPOOKY MONTH!
New Features
- Add support for some unused weapons.
- Versioning shown on main screen.
- Add locations, items relevant to new holiday
- This shifts the ids for these somewhat. Shouldn't hurt current games though.
- When rolling a seed, the month you rolled is taken into account. The relevant holiday checks stay on for the duration of the seed's lifespan.
- Add more games to shop info.
Changes
- Using suggestions by Tesseract, element swapping is cleaner
Bugfixes
- Fixed music always picking the same seed when randomizing regardless of game.
Known Bugs
- The custom items no longer show a name until you select them. This is relevant to the new localization features. Will fix in a future update but the items still work as intended.