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Releases: Witchybun/LunacidAPClient

Lunacid AP Randomizer v 0.8.12

26 Feb 16:35
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Bugfix:

  • Replace "Knives" with "Knife" for throwing knife locations. (Didn't I fix this already? Deja vu).

Note: Only the mod was updated.

Lunacid AP Randomizer v 0.8.11

21 Feb 21:15
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Bugfixes:

  • Fixes Jailor Angel Feather Drop (oops)
  • Fixes logic for alchemy rules not checking appropriately
  • Fix rule for progression on quenchable starting weapon.

Known Issues:

  • Does not generate on 0.5.1. Wait for 0.6.0 or use the pre-release of it.
  • Logic does not consider going backwards through a door. This requires a hefty rewrite and will take a while. Expect 0.9.0 for it.

Overall thanks Medic for all the bug reports for these.

Lunacid AP Randomizer v 0.8.10

19 Feb 04:25
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Bugfixes:

  • Fix UT problems, should be accurate now (thanks Scipio!)
  • Fix problem where player could not cheat in more than one item.
  • Fix (finally, seemingly?) location names for Mi-Go: Snowflake Obsidian Drop and Cursed Painting: Mana Vial Drop.

Lunacid AP Randomizer v 0.8.9

27 Jan 02:37
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New installation procedure: Drop the contents into the same place as your LUNACID.exe executable. Includes Bepinex and the CustomMusic folder.

Bugfixes:

  • Fixes possible crash due to no songs being in the custom music folder, or the folder not existing.
  • Fixes possible crash due to odd mismatch with the gifting dll. Uses the nuget version instead.

Lunacid AP Randomizer v 0.8.8

26 Jan 04:53
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Bugfixes:

  • Fixes UT crashing on load.

Changes:

  • Updates to Gifting 0.4.0
  • Changes to how poptracker collects information about the state of the game, by Miracee

Known Issues:

  • UT doesn't seem very accurate still. Help appreciated in figuring it out.
  • Combining excluded locations with Dropsanity + Etna's Pupil will make generation complain at you, so the method isn't very clean.

Lunacid AP Randomizer v 0.8.7

24 Dec 08:52
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Updates to the most recent Multiclient. Das it. Ya.

Lunacid AP Randomizer v 0.8.6

08 Dec 23:04
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Bugfixes:

  • Possibly fix bug where Quenching Death Scythe was considered early.
    • A test was written to ensure this doesn't happen again.
  • Fix error in which reaching death's logic returned a tuple and was not caught.
  • Fix logic issue where certain elements in spells weren't being put into logic appropriately.

Lunacid AP Randomizer v 0.8.5

02 Dec 06:29
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Long time coming...

Bugfixes:

  • Fix logic bug claiming you can kill Jotunn without sword
  • Fix logic bug where all tower items didn't require the key to the door
  • Fix presentation of custom item added to the menus
  • Change how received items are stored, in an attempt to fix the bug where player has more of an item in their save data than they actually have.
  • Fix Christmas Present location not sending anything.

Lunacid AP Randomizer v 0.8.4

14 Oct 01:49
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Bugfixes:

  • Re-add Tower of Abyss Keyring to item pool.

Lunacid AP Randomizer v 0.8.3

10 Oct 05:22
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This update is meant to add compatibility for the new holiday season! ITS SPOOKY MONTH!

New Features

  • Add support for some unused weapons.
  • Versioning shown on main screen.
  • Add locations, items relevant to new holiday
    • This shifts the ids for these somewhat. Shouldn't hurt current games though.
    • When rolling a seed, the month you rolled is taken into account. The relevant holiday checks stay on for the duration of the seed's lifespan.
  • Add more games to shop info.

Changes

  • Using suggestions by Tesseract, element swapping is cleaner

Bugfixes

  • Fixed music always picking the same seed when randomizing regardless of game.

Known Bugs

  • The custom items no longer show a name until you select them. This is relevant to the new localization features. Will fix in a future update but the items still work as intended.