Stars
Nazara Engine is a cross-platform framework aimed at (but not limited to) real-time applications requiring audio, 2D and 3D real-time rendering, network and more.
Fast O(1) offset allocator with minimal fragmentation
The heavy hvcc compiler for Pure Data patches.
vidarh / SAM
Forked from s-macke/SAMSoftware Automatic Mouth - Tiny Speech Synthesizer
The “Quite OK Image Format” for fast, lossless image compression
Template shaderpack for people who want to start learning Optifine shaders
A modular Windows.h Header. Licensed under Public Domain & MIT.
Library used to write shaders from C++, and export them in either GLSL, HLSL or SPIR-V.
The Wren Programming Language. Wren is a small, fast, class-based concurrent scripting language.
Anvil is a cross-platform framework for Vulkan
A simple framework for rapid prototyping on Vulkan or Direct3D 12
A collection of post-processing shaders written for ReShade.
Easy to integrate Vulkan memory allocation library
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies