This repository has been archived by the owner on Jun 20, 2024. It is now read-only.
Fixed block-breaking-particle duplication, fast-falling rain, and FOV transition bugs. #19
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This pull request fixes a block-breaking-particle duplication bug when a WorldView is present in the same dimension as the player. From what it looked like, the more WorldViews you had, the more particles came out of a block when you broke it. This also fixes a "fast-falling rain" bug that also occurs for the same reason. I commented out three EntityRenderer.updateRenderer() calls to fix it. There doesn't seem to be any bad side-effects from doing that (entities, blocks, items, they all still render properly.)