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LunaLua-Modules

A collection of modules I've made for SMBX + LunaLua.

What is LunaLua?

LunaLua is a godsend: created by Kevsoft, it is an extension to the original LunaDLL. Using LunaLua, you can not only execute LunaDLL's autocode scripts, but also you can create your own Lua scripts!

[Download LunaLua]!(http://engine.wohlnet.ru/LunaLua/)

[Fork LunaLua]!(https://github.com/Wohlhabend-Networks/LunaDLL)

[LunaLua Reference]!(http://engine.wohlnet.ru/wiki/index.php?title=Category:LunaLua_API)

API Scripts (folder: api_scripts)

The API scripts should be placed in your SMBX/LuaScriptsLib folder. Be sure to retain the file name so that any episodes that reference these will not throw errors.

Level Scripts (folder: level_scripts)

These should be placed in your level folder, named as lunadll.lua.

All Level Scripts (folder: world_scripts)

These should be placed in the episode's root directory (with .lvl files and saves). This must be named lunaworld.lua.

World Map Scripts (folder: overworld_scripts)

These should be placed in the episode's root directory (with .lvl files and saves). This must be named lunaoverworld.lua.

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A collection of modules I've made for SMBX + LunaLua.

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