-
Notifications
You must be signed in to change notification settings - Fork 40
RAM API Reference Events
This page describes how to use ramEvents.
ramEvents are not to be confused with ofEvents, which work differently. A ramEvent has a boolean state, which is set to true when it is fired.
ramBaseEvent is a base class for all RAMDanceToolkit events. Here is a small example of a new event class called "MyEvent".
class MyEvent : public ramBaseEvent
{
protected:
bool tick()
{
// do something...
}
};
When you call update() as implemented in ramBaseEvent, the boolean returned by tick() is returned to a caller. The cached value will be returned if you call update() many times in same frame.
// testApp.h
MyEvent event;
// testApp.cpp
void testApp::update()
{
if (event.update())
{
// do something...
}
}
ramCollisionEvent observes collision between ramPrimitive
objects that are set to respond to a ramCollisionEvent. Other objects which also have collision detection include ramBox
, ramLine
etc.
Three trigger timings can be set to a ramCollisionEvent.
enum ramTriggerTiming
{
RAM_TRIGGER_UP,
RAM_TRIGGER_DOWN,
RAM_TRIGGER_BOTH
};
ramScheduledTimerEvent changes its state once per interval duration.
ramRandomTimerEvent changes its state once per interval duration, which is set randomly between min
and max
.
This Document by YCAM InterLab, Yoshito Onishi, Satoru Higa, Motoi Shimizu, and Kyle McDonald is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
This Wiki and API References (RAMDanceToolkit 1.0.0) is created on 2013-03-09