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Yako edited this page Apr 28, 2021 · 2 revisions

Attach traits to a material using: zentraits.TraitManager.attachTrait(String materialID, String traitID, @Optional String partType)

  • materialID Name of the material
  • traitID Name of the trait
  • partType (Optional) which tool part the trait should be added to. If left empty the trait will be added as a default trait. Adding a trait to a part that had no part traits before will override the default trait. I.E. adding a trait to stone part would result in cheap being replaced by the new trait.

Detach traits from a material using: zentraits.TraitManager.detachTrait(String materialID, String traitID, @Optional String partType)

  • materialID Name of the material
  • traitID Name of the trait
  • partType (Optional) which tool part the trait should be removed from

Detach all traits from a material using: zentraits.TraitManager.detachAllTraits(String materialID, @Optional String partType)

  • materialID Name of the material
  • partType (Optional) which tool part the traits should be removed from

Dump information to the CraftTweaker log: /ct ztdumpmats /ct ztdumptraits

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