Skip to content

Releases: Yay5379/wt_client_replay_parser

v1.1.3

19 Oct 21:46
c9f2c5d
Compare
Choose a tag to compare

Fixed some stuff I accidentally broke in the previous version and corrected some data types in order to remove some of the unknown whitespace consisting of x00 bytes.

v1.1.2

17 Oct 19:54
44ac670
Compare
Choose a tag to compare

Added the ability to parse more data in the header. There is still more work to be done regarding parsing all of the data in the header of the file but I am currently at a loss of what the rest of the unknown data is for.

NOTE:
This may no longer work with recent versions of replay files. I have not tested it yet and I don't know if I am going to have the time to make this compatible with the newest version of replay file if it doesn't work anymore.

v1.1.1

30 Mar 18:20
7c8230e
Compare
Choose a tag to compare

Fixed a major bug with zlib decompression and renamed some stuff

v1.1.0

30 Mar 17:59
c1feaad
Compare
Choose a tag to compare

Fixed a major bug that would cause duplicate datablocks to be written to a file

v1.0.5

25 Mar 18:10
926f7ab
Compare
Choose a tag to compare

Fixed some syntax related stuff and updater some parameter names to make them more accurate.

v1.0.4

24 Mar 19:06
06df23c
Compare
Choose a tag to compare

wrpl_unpacker now prints all of the replay header info into a datablock (.blk) file

v1.0.3

24 Mar 18:21
6475f75
Compare
Choose a tag to compare

Removed some more json related stuff

v1.0.2

24 Mar 04:35
cb5fcec
Compare
Choose a tag to compare

Optimized some stuff

v1.0.1

23 Mar 20:08
771b9a0
Compare
Choose a tag to compare

Removed .json output for blk files that are read by the game as they aren't interpreted as .json files.

v1.0.0

23 Mar 19:47
b0f09c2
Compare
Choose a tag to compare
Update main.yml