Releases: Yay5379/wt_client_replay_parser
Releases · Yay5379/wt_client_replay_parser
v1.1.3
Fixed some stuff I accidentally broke in the previous version and corrected some data types in order to remove some of the unknown whitespace consisting of x00 bytes.
v1.1.2
Added the ability to parse more data in the header. There is still more work to be done regarding parsing all of the data in the header of the file but I am currently at a loss of what the rest of the unknown data is for.
NOTE:
This may no longer work with recent versions of replay files. I have not tested it yet and I don't know if I am going to have the time to make this compatible with the newest version of replay file if it doesn't work anymore.
v1.1.1
Fixed a major bug with zlib decompression and renamed some stuff
v1.1.0
Fixed a major bug that would cause duplicate datablocks to be written to a file
v1.0.5
Fixed some syntax related stuff and updater some parameter names to make them more accurate.
v1.0.4
wrpl_unpacker now prints all of the replay header info into a datablock (.blk) file
v1.0.3
Removed some more json related stuff
v1.0.1
Removed .json output for blk files that are read by the game as they aren't interpreted as .json files.