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Assignment 4

Author

Jiarui Xing
A01354731

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Self-graded Assignment 4 Checklist

Student Name: Jerry Xing
Student Set: 1D

Criteria

  • Cards flip when clicked

  • If the user clicks on the same card twice, do nothing.

  • If the user clicks on a card that is already matched, do nothing.

  • If the user clicks on a card while two cards are already flipped, do nothing.

  • Winning Event is implemented. If a user clicks on all the cards, display a winning message.

  • The Header is showing the number of clicks the user has made, and the number of pairs left, number of pairs matched, total number of pairs, and game timer.

  • Start and Reset buttons are added to the game.

  • Difficulty levels are added to the game.

  • Themes are added to the game.

  • Power-up logic is added to the game.

50/50 (Total grade out of 50, 2 marks each x first 4 items, 7 points each thereafter)

*Note items are considered fully complete (marked with an x inside the box: [x]), OR incomplete (box is left empty: [ ])

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COMP 2537 Assignment 4: Pokemon Memory Card Game

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