Releases: ZXMushroom63/scratch-gui
v1.0.3
Version 1.0.2
This version updates the .mp4 packager to add custom player controllers!
Player Controller Demo for JSAB:
To use it, download the .sprite3 file attached.
Then, in the .mp4 to .sb3 module, enable 'JSAB Mode', upload some footage of someone playing just shapes and beats (preferably no-hit runs with no commentary) and upload that. Set tiling to 4, and set the resolution to x4. (Makes spritesheets instead of individual frames). Upload the .sprite3 file as the player controller and hit render!
Version 1.0.1
This version fixes an issue where project jsons will fail to save due to the compile flags comment not serializing correctly.
It also optimises the compiler to make it run a lot faster.
Version 1.0!
This version contains a compiler bugfix, the atan2 block, and an upgraded .mp4 to .sb3 converter.
Version 0.9.5
This release adds a shadowing option in the compiler config, and heavily updates the .mp4 to .sb3 converter:
It introduces 'tiling', which allows for packaging multiple frames into a single costume.
If you were previously having issues extracting the zip, try using the patchfix zip.
Version 0.9.4
Small update, fix fixes a bug where the change [x] by [v]
block displayed as another set [x] to [v]
block in the temp vars extension.
This update also adds a generators page, which can be accessed via File
> View Generators
.
There is currently only 1 generator: the .mp4 to .sb3 converter.
Version 0.9.3
This version fixes an issue with the network extension, adds two new blocks to the hidden category (argument_editor_boolean, argument_editor_string_number).
It adds a new input for custom blocks, 'number' (only allows numbers), and adds a string reporter, as well as optimizing the color reporter.
It also adds two new addons: Locator and Opacity Slider
Version 0.9.2
This release adds a color reporter, and an operator that casts strings to booleans.
It also fixes a minor compile inconsistency with the fast-power and point towards XY blocks.
Version 0.9.1
- Fix blocklydevtools.js delete shortcut causing severe project corruption
- Add my credits to top right
- Quick and easy compile button
- Remove defunct my stuff button
- Add temp vars extension
- Re-enable compile project optimization (less lag when opening in regular scratch now, though it has unreadable naming conventions)
- Force-set-size and fencing bypasses use Infinity instead of 99999999999999999
- Compiled projects are scanned for potential issues. Lets me hunt down mismatched ids much faster.
Version 0.9
Fix a restitution bug in compiler
Fix a cap block detection bug
Change color scheme of hacked blocks category
+20ish more hacked blocks