#include <UMapControl.h>
UMapControl * uMap = new UMapControl(this);
//创建图层
QList <UM::Format> format;
format << UM::Format{"VALUE1",UMapN} << UM::Format{"VALUE2",UMapT};
Layer * layer = uMap->addLayer(layerName, &format);
//添加图元
Geometry::DataType t;
t.geometry = new GeoCircle(QPointF(99.70875,27.82188) /* ,80,pen,brush */ );
t.data << value1 << value2;
layer->addGeo(t);
delete t.geometry;
//也可以用layer->addGeos批量添加图元
//现在只有GeoCircle,GeoRect,GeoPie,GeoStar,GeoTri,GeoPolygon
//GeoPolygon图元用来支持多边形和线条,现在基本用不到,暂时这样设计
//文字图元的话并不想加进去,如果真需要,可以放一个图元显示图元标就可以
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轻量级跨平台瓦片地图库
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Zachary9079/UMapControl
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