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test_shader_2d_primitives in CI + small fixes #182

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merged 3 commits into from
Apr 7, 2022

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@janpaul123 janpaul123 commented Mar 29, 2022

I was trying to fix some rounding issues in 2d rendering, but I didn't manage to actually fix them. (See this live stream.) I did make some more general improvements though, so let's check those in. I ticketed the remaining work in #181.

See individual commits!

Screen Shot 2022-03-29 at 09 59 51

It was only working on CEF/Zapium before.
@janpaul123 janpaul123 requested a review from stevekrouse March 29, 2022 17:47
By removing the 0.5 pixel offset that we only did in the JS version.

And by offsetting the grid itself a bit so it looks better.
@janpaul123 janpaul123 force-pushed the fix-2d-rendering-blurring branch from eb48775 to b264117 Compare March 29, 2022 17:48
@janpaul123 janpaul123 mentioned this pull request Mar 29, 2022
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@janpaul123 janpaul123 merged commit c373010 into main Apr 7, 2022
@janpaul123 janpaul123 deleted the fix-2d-rendering-blurring branch April 7, 2022 16:41
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