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Changed it so only the offsets.json file has to be updated whenever a…
… new update for the game comes out.
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using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Text; | ||
using System.Threading.Tasks; | ||
|
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namespace FinalFantasyXIRichPresence | ||
{ | ||
public class Offsets | ||
{ | ||
public string PlayerNameOffset; | ||
public string ServerNameOffset; | ||
public string PartyCountOffset; | ||
public string MainJobLevelOffset; | ||
public string SubJobLevelOffset; | ||
public string MainJobIdOffset; | ||
public string SubJobIdOffset; | ||
public string ZoneIdOffset; | ||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
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{ | ||
"playerNameOffset": "0x4D52E0", | ||
"serverNameOffset": "0x4D52F0", | ||
"partyCountOffset": "0x628CC3", | ||
"mainJobLevelOffset": "0x9B7F76", | ||
"subJobLevelOffset": "0x97CBE0", | ||
"mainJobIdOffset": "0x9B7F78", | ||
"subJobIdOffset": "0x9B8014", | ||
"zoneIdOffset": "0x62842A" | ||
} |