Skip to content

Commit

Permalink
readme updates and version increment
Browse files Browse the repository at this point in the history
  • Loading branch information
aaryn101 committed Dec 16, 2013
1 parent 159b0bd commit f8aba29
Show file tree
Hide file tree
Showing 2 changed files with 6 additions and 1 deletion.
5 changes: 5 additions & 0 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -36,6 +36,11 @@ For example, if you have a developer API key with the default rate limit, you'd

client.setRateLimit(10, 500);
```
lol4j uses true rate limiting - rather than restrict you to X requests per second, lol4j allows you to harness the full
power of the Riot API. lol4j doesn't ignore the "burstiness" that Riot allows - do you need to make 10 requests right
away? No problem! lol4j handles all of the hard work for you, ensuring that you don't get errors by making more than X
requests per 10 seconds and Y requests per 10 minutes.

Rate limiting, if it is going to be used, should be enabled before any requests are made.

Legalese
Expand Down
2 changes: 1 addition & 1 deletion build.gradle
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
apply plugin: 'java'

sourceCompatibility = 1.7
version = '1.0'
version = '1.1'

repositories {
mavenCentral()
Expand Down

0 comments on commit f8aba29

Please sign in to comment.