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fixup! feat: add scrolling waveform in QML using scenegraph
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acolombier committed Jan 19, 2025
1 parent efb1a03 commit bb5c4f8
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Showing 2 changed files with 2 additions and 5 deletions.
3 changes: 0 additions & 3 deletions src/rendergraph/opengl/texture.cpp
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@@ -1,7 +1,4 @@
#include "rendergraph/texture.h"
#include <qnamespace.h>
#include <qrgb.h>
#include "rendergraph/assert.h"

#include <qnamespace.h>
#include <qrgb.h>
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4 changes: 2 additions & 2 deletions src/waveform/renderers/allshader/digitsrenderer.cpp
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Expand Up @@ -9,12 +9,12 @@
#include <QPainterPath>
#include <cmath>

#include "util/assert.h"
#include "util/roundtopixel.h"
#include "rendergraph/context.h"
#include "rendergraph/geometry.h"
#include "rendergraph/material/texturematerial.h"
#include "rendergraph/vertexupdaters/texturedvertexupdater.h"
#include "util/assert.h"
#include "util/roundtopixel.h"

// Render digits using a texture (generated) with digits with blurred dark outline

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