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Added game controller rumble functionality #108
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the .clang-format file seems to have been added by mistake. Can you put it into your gitignore file and remove it from the PR please. |
I think I've removed the clang file, please let me know if it's ok. |
Cheers. How about a program to test it, or is that a bit tricky? |
I'll certainly have a look at it! Thanks!
…On Thu, 24 Oct 2024, 19:28 Luke A. Guest, ***@***.***> wrote:
Cheers. How about a program
<https://github.com/ada-game-framework/sdlada_test_progs> to test it, or
is that a bit tricky?
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Hi Luke, I've just tried building sdlada_test_progrs to have a go at seeing how it works and I got this: Note: Building sdlada_test_progs=0.0.1/test_maths.gpr (1/2)... Might be I'm missing something? I've cloned all the pinned sdlada crates so they are in place... |
Yeah, I've had something similar before due to nested crates, mine works, alr is supposed to build those files. I'm not sure how I got it to work. Just change the following line to this for now:
and remove |
Ok, It's working now, thanks. The idea is to make a program that will use
the functionality, right? It's not like unit testing or anything like that,
right?
…On Fri, 25 Oct 2024 at 12:30, Luke A. Guest ***@***.***> wrote:
Yeah, I've had something similar before due to nested crates, mine works,
alr is supposed to build those files. I'm not sure how I got it to work.
Just change the following line to this for now:
project-files = ["sdlada_test_progs.gpr"]
and remove "libraries.adb", line from sdlada_test_progs.gpr.
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Yeah, just a test program that shows off something, like the other programs in that repo. I have a steam controller (v1) I can test it with. |
Added game controller Has_Rumble and Rumble functions.