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Releases: aerkiaga/nodeverse

Development Release 0.4.1

28 Dec 08:52
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Fixed weird behavior after repeatedly landing a ship.

Development Release 0.4.0

27 Dec 23:51
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This release adds complex flora to Nodeverse, that can be collected, catalogued and displayed in a new gallery interface. It also balances cliff generation, makes caves more complex, adds underground lakes, and brings some performance improvements courtesy of @forked-from-1kasper .

Development Release 0.3.3

24 Dec 10:21
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Fixed bad rotation of nodes after liftoff and players being placed in space upon respawning.

Development Release 0.3.2

13 Dec 20:03
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Increased maximum engine version to 5.8.

Development Release 0.3.1

03 Aug 21:22
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Fixed main menu music not playing.

Development Release 0.3.0

03 Aug 20:03
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This release turns the world of Nodeverse into a universe containing huge planetary systems that can be traveled across, using an informative GUI. The terrain is now also more interesting, with cliffs, dunes and ice nodes.

Development Release 0.2.5

03 Aug 00:21
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Backported a bug that would cause ships to sometimes malfunction.

Development Release 0.2.4

30 Jun 14:07
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Bumped maximum supported Minetest version to 5.7, after testing.

Development Release 0.2.3

30 Jun 14:01
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Fixed a bug that would corrupt ships far enough from the origin on save.

Development Release 0.2.2

25 Aug 04:19
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New game icon design (credit to @Zaraz7).