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* Add wasm32 workaround for missing `pipelined_rendering` The `pipelined_rendering` export is no longer available in Bevy since version 0.12 in wasm32 builds; it can no longer be used to select the right subapp. Add a dummy version of the `AppLabel` that targets the `pipelined_rendering` subapp. Using a dummy app label allows to keep the same code to get the right subapp to apply the framepace resources and systems. * Cleanup, fix warnings --------- Co-authored-by: Tim <[email protected]>
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