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Releases: aevyrie/bevy_framepace

v0.15.0

04 Mar 00:14
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Full Changelog: v0.14.1...v0.15.0

v0.12.1

04 Apr 02:32
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Full Changelog: v0.12.0...v0.12.1

v0.12.0

24 Mar 04:45
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bump version

v0.9.1

14 Nov 10:16
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What's Changed

  • Fixed a bug with winit, improves latency in worst cases

Full Changelog: v0.9.0...v0.9.1

v0.9

14 Nov 06:18
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Full Changelog: v0.8.0...v0.9.0

v0.8

14 Nov 04:38
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Full Changelog: v0.7.0...v0.8.0

v0.7.0

01 Sep 19:50
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What's Changed

  • Switch to custom bevy diagnostics, remove spin_sleep by @aevyrie in #25

Full Changelog: v0.6.0...v0.7.0

v0.6.0

13 Aug 21:46
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What's Changed

  • review feedback changes by @aevyrie in #19
  • improve framedrop logging accuracy by @aevyrie in #20
  • Remove unnecessary "bevy/render" feature which cascades into a bunch of unnecessary features by @Nhlest in #22
  • reduce dependencies by @aevyrie in #23
  • reduce dependencies by @aevyrie in #24

New Contributors

Full Changelog: v0.5.0...v0.6.0

v0.5.0

31 Jul 08:57
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New Contributors

Full Changelog: v0.4.0...v0.5.0

v0.4.0

21 Apr 05:34
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  • Code has been greatly simplified.
  • Demo updated to switch modes for easy comparison.

Full Changelog: v0.3.0...v0.4.0