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Voice master #2
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zhangcx627
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Voice master #2
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…nto voice_Master # By zhangcx627 # Via zhangcx627 * 'voice_Master' of https://github.com/agent8/MessageKit: download voice data
…nto voice_Master # By cccc # Via cccc * 'voice_Master' of https://github.com/agent8/MessageKit: change voiceMessageCell width Change loading view
This reverts commit 3e6d14d.
…nto voice_Master # By zhangcx627 # Via zhangcx627 * 'voice_Master' of https://github.com/agent8/MessageKit: VoicePlayed Revert "changeVoiceplayed" changeVoiceplayed
…nto voice_Master # By zhangcx627 # Via zhangcx627 * 'voice_Master' of https://github.com/agent8/MessageKit: loadingView
…nto voice_Master # By cccc # Via cccc * 'voice_Master' of https://github.com/agent8/MessageKit: change the voiceTime
…nto voice_Master # By zhangcx627 # Via zhangcx627 * 'voice_Master' of https://github.com/agent8/MessageKit: don't show 0″ should continue animating when refresh.
…nto voice_Master # By zhangcx627 # Via zhangcx627 * 'voice_Master' of https://github.com/agent8/MessageKit: if msg.mediaPath is not empty. should set downloadState as success
* master: MediaMessageCell: move stickers bg color logic to ChatVC, cleanup MessagesCollectionViewFlowLayout: remove label padding from media messages Separate stickers from GIF MessagesLayoutDelegate: add sizeForMedia(...) GifMessageCell: fix wrong GIF displayed in prev messages Replace "Gif" with "GIF" MediaMessageCell: only download data if needed DocumentMessageCell: handle file download MessageData: use file name as displayText for documents GifMessageCell: fetch gif thumbnail before fetching actual gif MediaMessageCell: fetch gif from mediaPath if present MessageInputBar: remove bottom stackview spacing add gif support Add GifMessageCell.swift Conflicts: Sources/Controllers/MessagesViewController+DataSource.swift Sources/Controllers/MessagesViewController+Delegate.swift Sources/Controllers/MessagesViewController.swift Sources/Models/MessageData.swift Sources/Views/Cells/DocumentMessageCell.swift Sources/Views/Cells/MediaMessageCell.swift
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What does this implement/fix? Explain your changes.
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