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fix(client/v2): use (PREFIX)_HOME instead of NODE_HOME (cosmos#20964)
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julienrbrt authored Jul 16, 2024
1 parent 86ea861 commit 6708818
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Showing 5 changed files with 24 additions and 6 deletions.
4 changes: 4 additions & 0 deletions client/v2/CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -47,6 +47,10 @@ Ref: https://keepachangelog.com/en/1.0.0/

* [#17709](https://github.com/cosmos/cosmos-sdk/pull/17709) Address codecs have been removed from `autocli.AppOptions` and `flag.Builder`. Instead client/v2 uses the address codecs present in the context (introduced in [#17503](https://github.com/cosmos/cosmos-sdk/pull/17503)).

### Bug Fixes

* [#20964](https://github.com/cosmos/cosmos-sdk/pull/20964) Fix `GetNodeHomeDirectory` helper in `client/v2/helpers` to respect the `(PREFIX)_HOME` environment variable.

## [v2.0.0-beta.3] - 2024-07-15

### Features
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18 changes: 15 additions & 3 deletions client/v2/helpers/home.go
Original file line number Diff line number Diff line change
Expand Up @@ -6,8 +6,13 @@ import (
"strings"
)

// EnvPrefix is the prefix for environment variables that are used by the CLI.
// It should match the one used for viper in the CLI.
var EnvPrefix = ""

// GetNodeHomeDirectory gets the home directory of the node (where the config is located).
// It parses the home flag if set if the `NODE_HOME` environment variable if set (and ignores name).
// It parses the home flag if set if the `(PREFIX)_HOME` environment variable if set (and ignores name).
// When no prefix is set, it reads the `NODE_HOME` environment variable.
// Otherwise, it returns the default home directory given its name.
func GetNodeHomeDirectory(name string) (string, error) {
// get the home directory from the flag
Expand All @@ -21,12 +26,19 @@ func GetNodeHomeDirectory(name string) (string, error) {
}

// get the home directory from the environment variable
homeDir := os.Getenv("NODE_HOME")
// to not clash with the $HOME system variable, when no prefix is set
// we check the NODE_HOME environment variable
homeDir, envHome := "", "HOME"
if len(EnvPrefix) > 0 {
homeDir = os.Getenv(EnvPrefix + "_" + envHome)
} else {
homeDir = os.Getenv("NODE_" + envHome)
}
if homeDir != "" {
return filepath.Clean(homeDir), nil
}

// return the default home directory
// get user home directory
userHomeDir, err := os.UserHomeDir()
if err != nil {
return "", err
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2 changes: 1 addition & 1 deletion docs/learn/advanced/07-cli.md
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Expand Up @@ -182,7 +182,7 @@ this will be more convenient:

```shell
# define env variables in .env, .envrc etc
NODE_HOME=<path to home>
GAIA_HOME=<path to home>
GAIA_NODE=<node address>
GAIA_CHAIN_ID="testchain-1"
GAIA_KEYRING_BACKEND="test"
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3 changes: 2 additions & 1 deletion simapp/simd/main.go
Original file line number Diff line number Diff line change
Expand Up @@ -4,6 +4,7 @@ import (
"fmt"
"os"

clientv2helpers "cosmossdk.io/client/v2/helpers"
"cosmossdk.io/simapp"
"cosmossdk.io/simapp/simd/cmd"

Expand All @@ -12,7 +13,7 @@ import (

func main() {
rootCmd := cmd.NewRootCmd()
if err := svrcmd.Execute(rootCmd, "", simapp.DefaultNodeHome); err != nil {
if err := svrcmd.Execute(rootCmd, clientv2helpers.EnvPrefix, simapp.DefaultNodeHome); err != nil {
fmt.Fprintln(rootCmd.OutOrStderr(), err)
os.Exit(1)
}
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3 changes: 2 additions & 1 deletion simapp/v2/simdv2/main.go
Original file line number Diff line number Diff line change
Expand Up @@ -4,6 +4,7 @@ import (
"fmt"
"os"

clientv2helpers "cosmossdk.io/client/v2/helpers"
"cosmossdk.io/core/transaction"
serverv2 "cosmossdk.io/server/v2"
"cosmossdk.io/simapp/v2"
Expand All @@ -12,7 +13,7 @@ import (

func main() {
rootCmd := cmd.NewRootCmd[transaction.Tx]()
if err := serverv2.Execute(rootCmd, "", simapp.DefaultNodeHome); err != nil {
if err := serverv2.Execute(rootCmd, clientv2helpers.EnvPrefix, simapp.DefaultNodeHome); err != nil {
fmt.Fprintln(rootCmd.OutOrStderr(), err)
os.Exit(1)
}
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