-
Notifications
You must be signed in to change notification settings - Fork 332
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge pull request #1157 from est77/master
OSL background() fixes. Replaced test scene.
- Loading branch information
Showing
9 changed files
with
276 additions
and
160 deletions.
There are no files selected for viewing
195 changes: 195 additions & 0 deletions
195
...x/tests/test scenes/environment/27 - osl environment reflection direct lighting.appleseed
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,195 @@ | ||
<?xml version="1.0" encoding="UTF-8"?> | ||
<!-- File generated by appleseed.so version 1.6.0-beta (AVX). --> | ||
<project format_revision="13"> | ||
<scene> | ||
<camera name="camera" model="pinhole_camera"> | ||
<parameter name="controller_target" value="3.04155 0.476162 0.0513586" /> | ||
<parameter name="film_dimensions" value="0.024892 0.018669" /> | ||
<parameter name="focal_length" value="0.035" /> | ||
<transform time="0"> | ||
<matrix> | ||
-0.999269725598125 0.001642966393130 0.038174810601749 1.715050303872409 | ||
0.000000000000000 0.999075151126506 -0.042998167420825 -0.019262019900611 | ||
-0.038210149215207 -0.042966766959830 -0.998345552118089 -5.486060105139496 | ||
0.000000000000000 0.000000000000000 0.000000000000000 1.000000000000000 | ||
</matrix> | ||
</transform> | ||
</camera> | ||
<texture name="envmap" model="disk_texture_2d"> | ||
<parameter name="color_space" value="linear_rgb" /> | ||
<parameter name="filename" value="doge2_1024.exr" /> | ||
</texture> | ||
<texture_instance name="envmap_inst" texture="envmap"> | ||
<parameter name="addressing_mode" value="clamp" /> | ||
<parameter name="filtering_mode" value="bilinear" /> | ||
</texture_instance> | ||
<environment_edf name="environment_edf" model="latlong_map_environment_edf"> | ||
<parameter name="radiance" value="envmap_inst" /> | ||
</environment_edf> | ||
<environment_edf name="osl_environment_edf" model="osl_environment_edf"> | ||
<parameter name="osl_background" value="envmap_sg" /> | ||
</environment_edf> | ||
<environment_shader name="environment_shader" model="edf_environment_shader"> | ||
<parameter name="alpha_value" value="1.0" /> | ||
<parameter name="environment_edf" value="osl_environment_edf" /> | ||
</environment_shader> | ||
<environment name="environment" model="generic_environment"> | ||
<parameter name="environment_edf" value="osl_environment_edf" /> | ||
<parameter name="environment_shader" value="environment_shader" /> | ||
</environment> | ||
<shader_group name="envmap_sg"> | ||
<shader type="surface" name="envmap" layer="envmap1"> | ||
<parameter name="filename" value="string doge2_1024.exr" /> | ||
</shader> | ||
</shader_group> | ||
<assembly name="assembly1"> | ||
<color name="dark_gray"> | ||
<parameter name="color_space" value="linear_rgb" /> | ||
<values> | ||
0.200000 0.200000 0.200000 | ||
</values> | ||
<alpha> | ||
1.000000 | ||
</alpha> | ||
</color> | ||
<color name="light_gray"> | ||
<parameter name="color_space" value="linear_rgb" /> | ||
<values> | ||
0.750000 0.750000 0.750000 | ||
</values> | ||
<alpha> | ||
1.000000 | ||
</alpha> | ||
</color> | ||
<bsdf name="diffuse_brdf" model="lambertian_brdf"> | ||
<parameter name="reflectance" value="light_gray" /> | ||
</bsdf> | ||
<bsdf name="glossy_brdf" model="ashikhmin_brdf"> | ||
<parameter name="diffuse_reflectance" value="dark_gray" /> | ||
<parameter name="glossy_reflectance" value="light_gray" /> | ||
<parameter name="shininess_u" value="100" /> | ||
<parameter name="shininess_v" value="100" /> | ||
</bsdf> | ||
<bsdf name="specular_brdf" model="specular_brdf"> | ||
<parameter name="reflectance" value="light_gray" /> | ||
</bsdf> | ||
<bsdf name="specularbtdf" model="specular_btdf"> | ||
<parameter name="ior" value="1.5" /> | ||
<parameter name="reflectance" value="light_gray" /> | ||
<parameter name="reflectance_multiplier" value="1.0" /> | ||
<parameter name="transmittance" value="light_gray" /> | ||
<parameter name="transmittance_multiplier" value="1.0" /> | ||
</bsdf> | ||
<surface_shader name="physical_surface_shader" model="physical_surface_shader" /> | ||
<material name="chrome_mat" model="generic_material"> | ||
<parameter name="bsdf" value="specular_brdf" /> | ||
<parameter name="surface_shader" value="physical_surface_shader" /> | ||
</material> | ||
<material name="diffuse_mat" model="generic_material"> | ||
<parameter name="bsdf" value="diffuse_brdf" /> | ||
<parameter name="surface_shader" value="physical_surface_shader" /> | ||
</material> | ||
<material name="glassmat" model="generic_material"> | ||
<parameter name="bsdf" value="specularbtdf" /> | ||
<parameter name="surface_shader" value="physical_surface_shader" /> | ||
</material> | ||
<material name="glossy_mat" model="generic_material"> | ||
<parameter name="bsdf" value="glossy_brdf" /> | ||
<parameter name="surface_shader" value="physical_surface_shader" /> | ||
</material> | ||
<object name="sphere" model="mesh_object"> | ||
<parameter name="filename" value="sphere.obj" /> | ||
</object> | ||
<object_instance name="sphere.sphere_inst1" object="sphere.sphere"> | ||
<assign_material slot="Default" side="front" material="chrome_mat" /> | ||
<assign_material slot="Default" side="back" material="chrome_mat" /> | ||
</object_instance> | ||
<object_instance name="sphere.sphere_inst2" object="sphere.sphere"> | ||
<transform> | ||
<matrix> | ||
1.000000000000000 0.000000000000000 0.000000000000000 1.000000000000000 | ||
0.000000000000000 1.000000000000000 0.000000000000000 0.000000000000000 | ||
0.000000000000000 0.000000000000000 1.000000000000000 0.000000000000000 | ||
0.000000000000000 0.000000000000000 0.000000000000000 1.000000000000000 | ||
</matrix> | ||
</transform> | ||
<assign_material slot="Default" side="front" material="glassmat" /> | ||
<assign_material slot="Default" side="back" material="glassmat" /> | ||
</object_instance> | ||
<object_instance name="sphere.sphere_inst3" object="sphere.sphere"> | ||
<transform> | ||
<matrix> | ||
1.000000000000000 0.000000000000000 0.000000000000000 2.000000000000000 | ||
0.000000000000000 1.000000000000000 0.000000000000000 0.000000000000000 | ||
0.000000000000000 0.000000000000000 1.000000000000000 0.000000000000000 | ||
0.000000000000000 0.000000000000000 0.000000000000000 1.000000000000000 | ||
</matrix> | ||
</transform> | ||
<assign_material slot="Default" side="front" material="glossy_mat" /> | ||
<assign_material slot="Default" side="back" material="glossy_mat" /> | ||
</object_instance> | ||
<object_instance name="sphere.sphere_inst4" object="sphere.sphere"> | ||
<transform> | ||
<matrix> | ||
1.000000000000000 0.000000000000000 0.000000000000000 3.000000000000000 | ||
0.000000000000000 1.000000000000000 0.000000000000000 0.000000000000000 | ||
0.000000000000000 0.000000000000000 1.000000000000000 0.000000000000000 | ||
0.000000000000000 0.000000000000000 0.000000000000000 1.000000000000000 | ||
</matrix> | ||
</transform> | ||
<assign_material slot="Default" side="front" material="diffuse_mat" /> | ||
<assign_material slot="Default" side="back" material="diffuse_mat" /> | ||
</object_instance> | ||
</assembly> | ||
<assembly_instance name="assembly1_inst1" assembly="assembly1"> | ||
</assembly_instance> | ||
</scene> | ||
<output> | ||
<frame name="beauty"> | ||
<parameter name="camera" value="camera" /> | ||
<parameter name="color_space" value="srgb" /> | ||
<parameter name="resolution" value="640 480" /> | ||
</frame> | ||
</output> | ||
<configurations> | ||
<configuration name="final" base="base_final"> | ||
<parameter name="lighting_engine" value="drt" /> | ||
<parameter name="pixel_renderer" value="uniform" /> | ||
<parameters name="adaptive_pixel_renderer"> | ||
<parameter name="enable_diagnostics" value="false" /> | ||
<parameter name="max_samples" value="64" /> | ||
<parameter name="min_samples" value="16" /> | ||
<parameter name="quality" value="3.000000" /> | ||
</parameters> | ||
<parameters name="drt"> | ||
<parameter name="dl_bsdf_samples" value="1" /> | ||
<parameter name="dl_light_samples" value="1" /> | ||
<parameter name="enable_ibl" value="true" /> | ||
<parameter name="ibl_bsdf_samples" value="1" /> | ||
<parameter name="ibl_env_samples" value="1" /> | ||
<parameter name="max_path_length" value="0" /> | ||
<parameter name="rr_min_path_length" value="3" /> | ||
</parameters> | ||
<parameters name="generic_tile_renderer"> | ||
</parameters> | ||
<parameters name="pt"> | ||
<parameter name="dl_light_samples" value="1" /> | ||
<parameter name="enable_caustics" value="true" /> | ||
<parameter name="enable_dl" value="true" /> | ||
<parameter name="enable_ibl" value="true" /> | ||
<parameter name="ibl_bsdf_samples" value="1" /> | ||
<parameter name="ibl_env_samples" value="1" /> | ||
<parameter name="max_path_length" value="0" /> | ||
<parameter name="next_event_estimation" value="true" /> | ||
<parameter name="rr_min_path_length" value="3" /> | ||
</parameters> | ||
<parameters name="uniform_pixel_renderer"> | ||
<parameter name="decorrelate_pixels" value="true" /> | ||
<parameter name="samples" value="25" /> | ||
</parameters> | ||
</configuration> | ||
<configuration name="interactive" base="base_interactive"> | ||
<parameter name="lighting_engine" value="drt" /> | ||
</configuration> | ||
</configurations> | ||
</project> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,13 @@ | ||
|
||
surface envmap(string filename = "") | ||
{ | ||
vector dir = normalize(I); | ||
|
||
float theta = acos(dir[1]); | ||
float phi = atan2(dir[2], dir[0]); | ||
|
||
float tu = (phi + M_PI) / M_2PI; | ||
float tv = 1.0 - (theta / M_PI); | ||
color c = texture(filename, tu, tv); | ||
Ci = c * background(); | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,55 @@ | ||
OpenShadingLanguage 1.00 | ||
# Compiled by oslc 1.7.4 | ||
# options: | ||
surface envmap | ||
param string filename "" %read{10,10} %write{2147483647,-1} | ||
global vector I %read{0,0} %write{2147483647,-1} %derivs | ||
global closure color Ci %read{2147483647,-1} %write{12,12} | ||
local vector dir %read{1,4} %write{0,0} %derivs | ||
local float theta %read{8,8} %write{2,2} %derivs | ||
local float phi %read{6,6} %write{5,5} %derivs | ||
local float tu %read{10,10} %write{7,7} %derivs | ||
local float tv %read{10,10} %write{9,9} %derivs | ||
local color c %read{12,12} %write{10,10} | ||
const int $const1 1 %read{1,1} %write{2147483647,-1} | ||
temp float $tmp1 %read{2,2} %write{1,1} %derivs | ||
const int $const2 2 %read{3,3} %write{2147483647,-1} | ||
temp float $tmp2 %read{5,5} %write{3,3} %derivs | ||
const int $const3 0 %read{4,4} %write{2147483647,-1} | ||
temp float $tmp3 %read{5,5} %write{4,4} %derivs | ||
const float $const4 3.1415927 %read{6,8} %write{2147483647,-1} | ||
temp float $tmp4 %read{7,7} %write{6,6} %derivs | ||
const float $const5 6.2831855 %read{7,7} %write{2147483647,-1} | ||
const float $const6 1 %read{9,9} %write{2147483647,-1} | ||
temp float $tmp5 %read{9,9} %write{8,8} %derivs | ||
temp closure color $tmp6 %read{12,12} %write{11,11} | ||
const string $const7 "background" %read{11,11} %write{2147483647,-1} | ||
code ___main___ | ||
# envmap.osl:4 | ||
# vector dir = normalize(I); | ||
normalize dir I %filename{"envmap.osl"} %line{4} %argrw{"wr"} | ||
# envmap.osl:6 | ||
# float theta = acos(dir[1]); | ||
compref $tmp1 dir $const1 %line{6} %argrw{"wrr"} | ||
acos theta $tmp1 %argrw{"wr"} | ||
# envmap.osl:7 | ||
# float phi = atan2(dir[2], dir[0]); | ||
compref $tmp2 dir $const2 %line{7} %argrw{"wrr"} | ||
compref $tmp3 dir $const3 %argrw{"wrr"} | ||
atan2 phi $tmp2 $tmp3 %argrw{"wrr"} | ||
# envmap.osl:9 | ||
# float tu = (phi + M_PI) / M_2PI; | ||
add $tmp4 phi $const4 %line{9} %argrw{"wrr"} | ||
div tu $tmp4 $const5 %argrw{"wrr"} | ||
# envmap.osl:10 | ||
# float tv = 1.0 - (theta / M_PI); | ||
div $tmp5 theta $const4 %line{10} %argrw{"wrr"} | ||
sub tv $const6 $tmp5 %argrw{"wrr"} | ||
# envmap.osl:11 | ||
# color c = texture(filename, tu, tv); | ||
texture c filename tu tv %line{11} %argrw{"wrrr"} %argderivs{2,3} | ||
# envmap.osl:12 | ||
# Ci = c * background(); | ||
closure $tmp6 $const7 %line{12} %argrw{"wr"} | ||
mul Ci $tmp6 c %argrw{"wrr"} | ||
end |
Binary file added
BIN
+203 KB
...test scenes/environment/ref/27 - osl environment reflection direct lighting.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
114 changes: 0 additions & 114 deletions
114
sandbox/tests/test scenes/osl/11 - background osl - ptne.appleseed
This file was deleted.
Oops, something went wrong.
This file was deleted.
Oops, something went wrong.
Oops, something went wrong.