Releases: art-from-the-machine/Mantella-Spell
Releases · art-from-the-machine/Mantella-Spell
v0.13 Preview
What's Changed
- Extend support for other mods to hook into a MantellaConversation by @Leidtier in #102
- Added voice override, allowing every speaker to use 'MantellaVoice', … by @peteben in #103
- Added request to initialize Mantella server settings by @art-from-the-machine in #104
- Response time improvements by @art-from-the-machine in #105
- Speech-to-text improvements by @art-from-the-machine in #106
- Fixed Actions listeners, fixed voicing the player by @Leidtier in #109
- Improved mid-conversation response times by @art-from-the-machine in #111
- Add IsTalking spell to actor as soon as say function is called by @art-from-the-machine in #112
- Revert voice changing to SKSE by @art-from-the-machine in #113
- Fix message when player joins radiant conversation by @art-from-the-machine in #114
Full Changelog: v0.12...v0.13_preview
v0.12
What's Changed
- Fixed Push to talk request to STT by @Leidtier in #89
- Fix item tracking and mount riding of followers by @Leidtier in #90
- Reduced the wait time for an NPC to finish speaking by @art-from-the-machine in #91
- Process reply type to force an NPC action by @art-from-the-machine in #92
- Do not track event if NPC hit with Mantella spell by @art-from-the-machine in #93
- Respect player name option in target script by @art-from-the-machine in #94
- Update SKSE HTTP by @art-from-the-machine in #95
- End conversations explicitly without having to deal with RegisterForModEvent by @art-from-the-machine in #96
- Fixed logic to exclude Mantella spell events by @art-from-the-machine in #97
- Fix to upgrade system by @Leidtier in #98
- Updated Mantella launcher to allow for restarts by @art-from-the-machine in #100
Full Changelog: v0.12_preview_2...v0.12
v0.12 Preview 2
What's Changed
- Start conversation with world id by @Leidtier in #68
- Added 'use hotkey to start talk' - option and several fixes by @Leidtier in #52
- Fixed NPC tracking events and more by @Leidtier in #69
- Fix target tracking OnHit option by @Leidtier in #71
- Add keyword based follower identification for special followers by @Leidtier in #72
- Switched to using a PlayerRef by @Leidtier in #70
- Actor and context data caching by @art-from-the-machine in #73
- Send Ref ID instead of Base ID as NPC ID by @art-from-the-machine in #76
- Added a bunch of super followers to the list by @Leidtier in #74
- Wait for all NPCs to finish speaking before starting next voiceline by @art-from-the-machine in #77
- Removed unnecessary wait when starting conversation by @art-from-the-machine in #79
- Notify when NPC is added or removed from conversation by @art-from-the-machine in #80
- Made input reminder messages optional by @art-from-the-machine in #81
- Removed Mantella spells from game events and accounted for food and drink consumption by @art-from-the-machine in #83
- Added
Restart Mantella.exe
MCM entry by @Leidtier in #84 - Send both baseID and refID of an actor by @Leidtier in #86
- Add inventory action by @art-from-the-machine in #87
- Update combat state every time the player speaks by @art-from-the-machine in #88
Full Changelog: v0.12_preview...v0.12_preview_2
v0.12 Preview
What's Changed
- Http integration - Skyrim spell by @Leidtier in #41
- Is talking integration by @art-from-the-machine in #48
- Removed changes to RaceNordBattleCry by @art-from-the-machine in #51
- Enabled stop to talk by default by @art-from-the-machine in #57
- Simplified hotkey descriptions by @art-from-the-machine in #58
- Added FaceFXWrapper by @art-from-the-machine in #59
- Added empty secret key file by @art-from-the-machine in #61
- Added Mantella launcher dll by @art-from-the-machine in #63
- Added voice folder by @art-from-the-machine in #65
Full Changelog: 0.10.8...v0.12_preview
0.10.8
v0.10.1 official release
0.10.7
- Reverted plugin version from 1.71 (new with Skyrim's 1130 update and incompatible with older versions) to 1.70
0.10.6
- Formatted MCM menu to match SkyUI formatting
0.10.5
- Added
_mantella_actor_is_in_combat.txt
to pass information to the exe and adjust xVASynth's tone to angry using Pendrokar's DeepMoji Plugin
0.10.4
- Merged giamel's follower improvements
Note that there may be issues with MCM not displaying newly added menus (Main Settings, Player Tracking Settings etc) when updating an existing mod. The command setStage ski_configManagerInstance 1
can be used to refresh MCM menus, but this does not always work. The best solution is to start a new game to ensure the latest MCM menus are registered. To mitigate this issue, the menus within the Mantella MCM will be finalised before release to avoid the need for players to start a new game.
0.10.3
- Merged radiant dialogue logic (for two NPCs only) with multi NPC code
- Made sit + item pickup listener events more verbose (what the player / target stood up from (eg chair), where the player target picked up / dropped an item (eg chest))