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Add Amiga 500 Keyboard to USB HID Converter sketch for Arduino Leonardo
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arvvoid committed Nov 8, 2024
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268 changes: 268 additions & 0 deletions Amiga500-USB-Keyboard-Leonardo.ino
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/*
* Amiga 500 Keyboard to USB HID Converter Arduino Leonardo
* This rewrite/update and version (c) 2024 by Luka "Void" MIT License
* GitHub: https://github.com/arvvoid/
* Contact: [email protected]
* Original code and inspiration by olaf, Steve_Reaver (taken from https://forum.arduino.cc/index.php?topic=139358.15)
*
* This sketch converts an original Amiga 500 keyboard to a standard USB HID
* keyboard using an Arduino Leonardo. It includes support for joystick inputs
* and special function keys.
*/

#include <Arduino.h>
#include <avr/iom32u4.h>
#include <Keyboard.h>
#include <HID.h>

// Define bit masks for keyboard and joystick inputs
#define BITMASK_A500CLK 0b00010000 // IO 8
#define BITMASK_A500SP 0b00100000 // IO 9
#define BITMASK_A500RES 0b01000000 // IO 10
#define BITMASK_JOY1 0b10011111 // IO 0..4,6
#define BITMASK_JOY2 0b11110011 // IO A0..A5

// Enumerate keyboard states
enum KeyboardState {
SYNCH_HI = 0,
SYNCH_LO,
HANDSHAKE,
READ,
WAIT_LO,
WAIT_RES
};

// Global variables
KeyReport keyReport;
uint32_t handshakeTimer = 0;

// Joystick states
uint8_t currentJoy1State = 0;
uint8_t currentJoy2State = 0;
uint8_t previousJoy1State = 0xFF; // Initialize to 0xFF so that initial state triggers update
uint8_t previousJoy2State = 0xFF;

// Keyboard state machine variables
KeyboardState keyboardState = SYNCH_HI;
uint8_t bitIndex = 0;
uint8_t currentKeyCode = 0;
bool functionMode = false; // Indicates if 'Help' key is active
bool isKeyDown = false;

const uint8_t keyTable[0x68] = {
// Tilde, 1-9, 0, sz, Accent, backslash, Num 0 (00 - 0F)
0x35, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, 0x24,
0x25, 0x26, 0x27, 0x2D, 0x2E, 0x31, 0, 0x62,
// Q to '+', '-', Num 1, Num 2, Num3 (10 - 1F)
0x14, 0x1A, 0x08, 0x15, 0x17, 0x1C, 0x18, 0x0C,
0x12, 0x13, 0x2F, 0x30, 0, 0x59, 0x5A, 0x5B,
// A to '#', '-', Num 4, Num 5, Num 6 (20 - 2F)
0x04, 0x16, 0x07, 0x09, 0x0A, 0x0B, 0x0D, 0x0E,
0x0F, 0x33, 0x34, 0x32, 0, 0x5C, 0x5D, 0x5E,
// '<>', Y to '-', '-', Num '.', Num 7, Num 8, Num 9 (30 - 3F)
0x64, 0x1D, 0x1B, 0x06, 0x19, 0x05, 0x11, 0x10,
0x36, 0x37, 0x38, 0, 0x63, 0x5F, 0x60, 0x61,
// Space, Backspace, Tab, Enter, Return, ESC, Delete, '-', '-', '-', Num '-', '-', Up, Down, Right, Left (40 - 4F)
0x2C, 0x2A, 0x2B, 0x58, 0x28, 0x29, 0x4C, 0,
0, 0, 0x56, 0, 0x52, 0x51, 0x4F, 0x50,
// F1-F10, '-', '-', Num '/', Num '*', Num '+', '-' (50 - 5F)
0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F, 0x40, 0x41,
0x42, 0x43, 0, 0, 0x54, 0x55, 0x57, 0,
// Modifiers: Shift left, Shift right, '-', Ctrl left, Alt left, Alt right, Win (Amiga) left, Ctrl (Amiga) right
0x02, 0x20, 0x00, 0x01, 0x04, 0x40, 0x08, 0x10
};

void setup() {
// Initialize Joystick 1 (Port D)
DDRD = (uint8_t)(~BITMASK_JOY1); // Set pins as INPUT
PORTD = BITMASK_JOY1; // Enable internal PULL-UP resistors

// Initialize Joystick 2 (Port F)
DDRF = (uint8_t)(~BITMASK_JOY2); // Set pins as INPUT
PORTF = BITMASK_JOY2; // Enable internal PULL-UP resistors

// Initialize Keyboard (Port B)
DDRB &= ~(BITMASK_A500CLK | BITMASK_A500SP | BITMASK_A500RES); // Set pins as INPUT
}

void loop() {
handleJoystick1();
handleJoystick2();
handleKeyboard();
}

void handleJoystick1() {
uint8_t currentJoyState = ~PIND & BITMASK_JOY1;
if (currentJoyState != previousJoy1State) {
HID().SendReport(3, &currentJoyState, 1);
previousJoy1State = currentJoyState;
}
}

void handleJoystick2() {
uint8_t currentJoyState = ~PINF & BITMASK_JOY2;
if (currentJoyState != previousJoy2State) {
HID().SendReport(4, &currentJoyState, 1);
previousJoy2State = currentJoyState;
}
}

void handleKeyboard() {
uint8_t pinB = PINB;

if (((pinB & BITMASK_A500RES) == 0) && keyboardState != WAIT_RES) {
// Reset detected
interrupts();
keystroke(0x4C, 0x05); // Send CTRL+ALT+DEL
functionMode = false;
keyboardState = WAIT_RES;
} else if (keyboardState == WAIT_RES) {
// Waiting for reset end
if ((pinB & BITMASK_A500RES) != 0) {
keyboardState = SYNCH_HI;
}
} else if (keyboardState == SYNCH_HI) {
// Sync Pulse High
if ((pinB & BITMASK_A500CLK) == 0) {
keyboardState = SYNCH_LO;
}
} else if (keyboardState == SYNCH_LO) {
// Sync Pulse Low
if ((pinB & BITMASK_A500CLK) != 0) {
keyboardState = HANDSHAKE;
}
} else if (keyboardState == HANDSHAKE) {
// Handshake
if (handshakeTimer == 0) {
DDRB |= BITMASK_A500SP; // Set SP pin as OUTPUT
PORTB &= ~BITMASK_A500SP; // Set SP pin LOW
handshakeTimer = millis();
} else if (millis() - handshakeTimer > 10) {
handshakeTimer = 0;
DDRB &= ~BITMASK_A500SP; // Set SP pin as INPUT
keyboardState = WAIT_LO;
currentKeyCode = 0;
bitIndex = 7;
}
} else if (keyboardState == READ) {
// Read key message (8 bits)
if ((pinB & BITMASK_A500CLK) != 0) {
if (bitIndex--) {
currentKeyCode |= ((pinB & BITMASK_A500SP) == 0) << bitIndex; // Accumulate bits
keyboardState = WAIT_LO;
} else {
// Read last bit (key down/up)
isKeyDown = ((pinB & BITMASK_A500SP) != 0); // true if key down
interrupts();
keyboardState = HANDSHAKE;
processKeyCode();
}
}
} else if (keyboardState == WAIT_LO) {
// Waiting for the next bit
if ((pinB & BITMASK_A500CLK) == 0) {
noInterrupts();
keyboardState = READ;
}
}
}

void processKeyCode() {
if (currentKeyCode == 0x5F) {
// 'Help' key toggles function mode
functionMode = isKeyDown;
} else if (currentKeyCode == 0x62) {
// CapsLock key
keystroke(0x39, 0x00);
} else {
if (isKeyDown) {
// Key down message received
if (functionMode) {
// Special function with 'Help' key
handleFunctionModeKey();
} else {
if (currentKeyCode == 0x5A) {
keystroke(0x26, 0x20); // '('
} else if (currentKeyCode == 0x5B) {
keystroke(0x27, 0x20); // ')'
} else if (currentKeyCode < 0x68) {
keyPress(currentKeyCode);
}
}
} else {
// Key release message received
if (currentKeyCode < 0x68) {
keyRelease(currentKeyCode);
}
}
}
}

void handleFunctionModeKey() {
switch (currentKeyCode) {
case 0x50: keystroke(0x44, 0); break; // F11
case 0x51: keystroke(0x45, 0); break; // F12
case 0x5A: keystroke(0x53, 0); break; // NumLock
case 0x5B: keystroke(0x47, 0); break; // ScrollLock
case 0x5D: keystroke(0x46, 0); break; // PrtSc
case 0x0F: keystroke(0x49, 0); break; // Insert
case 0x3C: keystroke(0x4C, 0); break; // Delete
case 0x1F: keystroke(0x4E, 0); break; // Page Down
case 0x3F: keystroke(0x4B, 0); break; // Page Up
case 0x3D: keystroke(0x4A, 0); break; // Home
case 0x1D: keystroke(0x4D, 0); break; // End
case 0x52: keystroke(0x7F, 0); break; // Mute
case 0x53: keystroke(0x81, 0); break; // Volume Down
case 0x54: keystroke(0x80, 0); break; // Volume Up
case 0x55: keystroke(0x82, 0); break; // Play/Pause
case 0x56: keystroke(0x85, 0); break; // Stop
case 0x57: keystroke(0x86, 0); break; // Previous Track
case 0x58: keystroke(0x87, 0); break; // Next Track
case 0x59: keystroke(0x65, 0); break; // Application/Special Key
default: break;
}
}

void keyPress(uint8_t keyCode) {
uint8_t hidCode = keyTable[keyCode];
if (keyCode > 0x5F) {
keyReport.modifiers |= hidCode; // Modifier key
} else {
for (uint8_t i = 0; i < 6; i++) {
if (keyReport.keys[i] == 0) {
keyReport.keys[i] = hidCode;
break;
}
}
}
HID().SendReport(2, &keyReport, sizeof(keyReport));
}

void keyRelease(uint8_t keyCode) {
uint8_t hidCode = keyTable[keyCode];
if (keyCode > 0x5F) {
keyReport.modifiers &= ~hidCode; // Modifier key
} else {
for (uint8_t i = 0; i < 6; i++) {
if (keyReport.keys[i] == hidCode) {
keyReport.keys[i] = 0;
}
}
}
HID().SendReport(2, &keyReport, sizeof(keyReport));
}

void keystroke(uint8_t keyCode, uint8_t modifiers) {
uint8_t originalModifiers = keyReport.modifiers;
for (uint8_t i = 0; i < 6; i++) {
if (keyReport.keys[i] == 0) {
keyReport.keys[i] = keyCode;
keyReport.modifiers = modifiers;
HID().SendReport(2, &keyReport, sizeof(keyReport));
keyReport.keys[i] = 0;
keyReport.modifiers = originalModifiers;
HID().SendReport(2, &keyReport, sizeof(keyReport));
break;
}
}
}

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