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preparing special 1.0.1 branch for packaging
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/branches/v01_00_01@4011 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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drian0 committed Dec 12, 2008
2 parents 5100078 + 20fc8ca commit 86799ab
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7 changes: 5 additions & 2 deletions ac/docs/README.html
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Expand Up @@ -50,8 +50,8 @@ <h2>
<ul>
<li><a href="getstarted.html" shape="rect">Getting started</a> - How to install and
make AssaultCube work. </li>
<li><a href="graphicsdrivers.html" shape="rect">Graphics drivers</a> - Read this to
get the most out of AssaultCube. </li>
<li><a href="graphicsdrivers.html" shape="rect">Graphics drivers</a> - Updating your
graphics drivers helps you get the best out of many 3D games, such as AssaultCube.</li>
<li><a href="introduction.html" shape="rect">Introduction</a> - Basic information about
the game including gameplay, modes, weapons. </li>
<li><a href="interface.html" shape="rect">The interface</a> - What AssaultCube looks
Expand Down Expand Up @@ -104,6 +104,9 @@ <h2>
</li>
<li><a href="history.html" shape="rect">AssaultCubes history</a> - Changes on this game.
</li>
<li><a href="promo.html" shape="rect">Promote AssaultCube</a> - We welcome you to promote AssaultCube to
the masses...
</li>
</ul>
<h1 id="help">
Help!</h1>
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3 changes: 3 additions & 0 deletions ac/docs/commandline.html
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Expand Up @@ -436,9 +436,12 @@ <h2 id="serverswitch">Server switches</h2>
<td>change server description</td></tr>
<tr><td>x</td>
<td>vote for maps, that are not present on the server</td></tr>
<tr><td>p</td>
<td>vote for a gamemode that is not supported by the map</td></tr>
</table>
For example: -PbmAX enables ban & mastermode to be voted by normal players but
only admins can change autoteam or vote for nonexistent maps.
The default settings are: "fGkBMasRCDxP".
</td>
</tr>
<tr>
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162 changes: 98 additions & 64 deletions ac/docs/commonfaqs.html
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@@ -1,71 +1,105 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"><html lang="en" xml:lang="en" xmlns:h="http://www.w3.org/1999/xhtml" xmlns="http://www.w3.org/1999/xhtml">
<head>
<title>Common F.A.Q's</title>
<meta http-equiv="content-type" content="application/xhtml+xml;charset=utf-8"/>
<link rel="shortcut icon" href="pics/favicon.ico"/>
<link rel="stylesheet" href="styles/cubedoc.css"/>
<title>
Common F.A.Q's
</title>
<meta http-equiv="content-type" content="application/xhtml+xml;charset=utf-8"/>
<link rel="shortcut icon" href="pics/favicon.ico"/>
<link rel="stylesheet" href="styles/cubedoc.css"/>
</head>
<body>
<div id="main">
<div id="logo">
<img src="pics/head.gif" alt="AssaultCube logo"/>
</div>
<div id="title">
<h1>
AssaultCube: Common F.A.Q's</h1>
</div>
<div id="content">
<h1>Common F.A.Q's</h1>
<p style="margin-bottom:20px;">
<i>This section of the ReadMe covers some common questions asked by players.</i>
</p>
<ul>
<li>
<b>What is ping/packet jump?</b>
</li>
</ul>
<p style="margin-left:20px;">
This is covered in the interface part of the readme. Check <a href="interface.html#scoreboard" shape="rect">here</a>.
</p>
<ul>
<li>
<b>Why do some players become transparent and salute?</b>
</li>
</ul>
<p style="margin-left:20px;">
This is because of lag. The server has not had a response from this player for too long and so they have
temporarally been turned into a "ghost" that cannot be shot (but don't worry, they can't shoot you either).
</p>
<ul>
<li>
<b>Someones name on the scoreboard is coloured red... why is this?</b>
</li>
</ul>
<p style="margin-left:20px;">
This is because they are the administrator. This means they know the password to the server, probably because they own the server,
or are a friend of the person who owns the server, and because of this, they can do what they like on THEIR SERVER. Administrators overide all
normal player votes.
</p>
<ul>
<li>
<b>I experience some motion sickness... any way around this?</b>
</li>
</ul>
<p style="margin-left:20px;">
Try increasing your <b>Field of View</b> or resolution. You can change the resolution through the <b>Quick setup</b> menu in settings. Field of View can be found in <b>Video settings</b> in the settings menu.
</p>
<ul>
<li>
<b>What's a good way to get a lot of points, fast?</b>
</li>
</ul>
<p style="margin-left:20px;">
If you try "<a href="basics.html#gib" shape="rect">gibbing</a>" an enemy, you would get 2 points for that. Try honing your skills onto gibbing and that may help you.
</p>
</div>
<div id="footer">
Rabid Viper Productions
</div>
<div id="main">
<div id="logo">
<img src="pics/head.gif" alt="AssaultCube logo"/>
</div>
<div id="title">
<h1>
AssaultCube: Common F.A.Q's
</h1>
</div>
<div id="content">
<h1>
Common F.A.Q's
</h1>
<p style="margin-bottom:20px;">
<i>
This section of the ReadMe covers some common questions asked by players.
</i>
</p>
<ul>
<li>
<b>
What is ping/packet jump?
</b>
</li>
</ul>
<p style="margin-left:20px;">
This is covered in the interface part of the readme. Check <a href="interface.html#scoreboard" shape="rect">here</a>.
</p>
<ul>
<li>
<b>
Why do some players become transparent and salute?
</b>
</li>
</ul>
<p style="margin-left:20px;">
This is because of lag. The server has not had a response from this player for too long and so they have
temporarally been turned into a "ghost" that cannot be shot (but don't worry, they can't shoot you either).
</p>
<ul>
<li>
<b>
Someones name on the scoreboard is coloured red... why is this?
</b>
</li>
</ul>
<p style="margin-left:20px;">
This is because they are the administrator. This means they know the password to the server, probably because they own the server,
or are a friend of the person who owns the server, and because of this, they can do what they like on THEIR SERVER. Administrators overide all
normal player votes.
</p>
<ul>
<li>
<b>
I experience some motion sickness... any way around this?
</b>
</li>
</ul>
<p style="margin-left:20px;">
Try increasing your <b>Field of View</b> or resolution. You can change the resolution through the <b>Quick setup</b>
menu in settings. Field of View can be found in <b>Video settings</b> in the settings menu.
</p>
<ul>
<li>
<b>
What's a good way to get a lot of points, fast?
</b>
</li>
</ul>
<p style="margin-left:20px;">
If you try "<a href="basics.html#gib" shape="rect">gibbing</a>" an enemy, you would get 2 points for that.
Try honing your skills onto gibbing and that may help you.
</p>
<ul>
<li>
<b>
Why doesn't AssaultCube have feature <i>XYZ</i> from a different game, such as Counter-Strike?
</b>
</li>
</ul>
<p style="margin-left:20px;">
Firstly, AssaultCube is not a Counter-Strike clone! The quicker you understand this,
the sooner you will be able to defeat your opponents with ease.
</p>
<p style="margin-left:20px;">
Secondly, just because a feature is available in your favourite game <b>A</b>, does not mean we have to implement it
here, it might not suit the game style that AssaultCube has... of course, that doesn't mean you can't ask for it on our
<a href="http://sourceforge.net/tracker/?group_id=123597&atid=697092">feature request</a> page.
</div>
<div id="footer">
Rabid Viper Productions
</div>
</div>
</body>
</html>
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