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refactor(bpp): clang-tidy for scene module interface (#5725)
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Signed-off-by: Muhammad Zulfaqar Azmi <[email protected]>
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zulfaqar-azmi-t4 authored Nov 30, 2023
1 parent b42fce4 commit 5d2c81f
Showing 1 changed file with 4 additions and 6 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -46,9 +46,7 @@

#include <algorithm>
#include <any>
#include <limits>
#include <memory>
#include <random>
#include <string>
#include <unordered_map>
#include <utility>
Expand Down Expand Up @@ -103,6 +101,10 @@ class SceneModuleInterface
}
}

SceneModuleInterface(const SceneModuleInterface &) = delete;
SceneModuleInterface(SceneModuleInterface &&) = delete;
SceneModuleInterface & operator=(const SceneModuleInterface &) = delete;
SceneModuleInterface & operator=(SceneModuleInterface &&) = delete;
virtual ~SceneModuleInterface() = default;

virtual void updateModuleParams(const std::any & parameters) = 0;
Expand Down Expand Up @@ -366,10 +368,6 @@ class SceneModuleInterface

StopReason stop_reason_;

bool is_simultaneously_executable_as_approved_module_{false};

bool is_simultaneously_executable_as_candidate_module_{false};

bool is_locked_new_module_launch_{false};

bool is_locked_output_path_{false};
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