Skip to content

Commit

Permalink
fix typo
Browse files Browse the repository at this point in the history
Signed-off-by: Mamoru Sobue <[email protected]>
  • Loading branch information
soblin committed Nov 27, 2023
1 parent f582888 commit 811fc1a
Showing 1 changed file with 5 additions and 5 deletions.
10 changes: 5 additions & 5 deletions planning/behavior_velocity_intersection_module/README.md
Original file line number Diff line number Diff line change
Expand Up @@ -435,13 +435,13 @@ By lowering `common.attention_area_length` you can check which lanes are conflic

### The stop line of intersection is chattering

The parameter `collision_detection.collision_detection_hold_time` suppresses the chattering by keeping UNSAFE decision for this duration until SAFE decision is finally made. The role of thie parameter is to account for unstable detection/tracking of objects. By increasing this value you can suppress the chattering. However it could elongate the stopping duration excessively.
The parameter `collision_detection.collision_detection_hold_time` suppresses the chattering by keeping UNSAFE decision for this duration until SAFE decision is finally made. The role of this parameter is to account for unstable detection/tracking of objects. By increasing this value you can suppress the chattering. However it could elongate the stopping duration excessively.

If the chattering arises from the acceleration/deceleration of target vehicles, increase `collision_detection.collision_detection.collision_end_margin_time` and/or `collision_detection.collision_detection.collision_end_margin_time`.

### The stop line is released too fast/slow

If the intersection wall appears too fast, or ego tends to stop too conservatively for upcoming vehicls, lower the parameter `collision_detection.collision_detection.collision_start_margin_time`. If it lasts too long after the target vehicle passed, then lower the parameter `collision_detection.collision_detection.collision_end_margin_time`.
If the intersection wall appears too fast, or ego tends to stop too conservatively for upcoming vehicles, lower the parameter `collision_detection.collision_detection.collision_start_margin_time`. If it lasts too long after the target vehicle passed, then lower the parameter `collision_detection.collision_detection.collision_end_margin_time`.

### Ego suddenly stops at intersection with traffic light

Expand All @@ -459,16 +459,16 @@ If you want to care the occlusion nearby ego more cautiously, set `occlusion.occ

#### occupancy grid map tuning

Refer to the document of [probabilistic_occpancy_grid_map](https://autowarefoundation.github.io/autoware.universe/main/perception/probabilistic_occupancy_grid_map/) for details. If occlusion tends to be detected at apparently free space, increase `occlusion.free_space_max` to ignore them.
Refer to the document of [probabilistic_occypancy_grid_map](https://autowarefoundation.github.io/autoware.universe/main/perception/probabilistic_occupancy_grid_map/) for details. If occlusion tends to be detected at apparently free space, increase `occlusion.free_space_max` to ignore them.

Check warning on line 462 in planning/behavior_velocity_intersection_module/README.md

View workflow job for this annotation

GitHub Actions / spell-check-differential

Unknown word (occypancy)

Check warning on line 462 in planning/behavior_velocity_intersection_module/README.md

View workflow job for this annotation

GitHub Actions / spell-check-partial

Unknown word (occypancy)

#### in simple_planning_simulator

intersection_occlusion feature is **not recommended** for use in plannig_simulator because the laserscan_based_occpancy_grid_map generates unnatural UNKNOWN cells in 2D manner:
intersection_occlusion feature is **not recommended** for use in planning_simulator because the laserscan_based_occupancy_grid_map generates unnatural UNKNOWN cells in 2D manner:

- all the cells behind pedestrians are UNKNOWN
- no ground point clouds are generated

Also oftenwise the user does not set trafic light information although it is very critical for intersection_occlusion (and in real traffic environment too).
Also many users do not set traffic light information frequently although it is very critical for intersection_occlusion (and in real traffic environment too).

For these reasons, `occlusion.enable` is false by default.

Expand Down

0 comments on commit 811fc1a

Please sign in to comment.