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feat(lane_change): combine terminal lane change path at waiting approval #6176

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merged 10 commits into from
Jan 30, 2024

Merge branch 'main' into feat/terminal_lane_change

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Merged

feat(lane_change): combine terminal lane change path at waiting approval #6176

Merge branch 'main' into feat/terminal_lane_change
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CodeScene Delta Analysis / CodeScene Cloud Delta Analysis (main) failed Jan 29, 2024 in 46s

CodeScene PR Check

Code Health Quality Gates: FAILED

  • Declining Code Health: 2 findings(s) 🚩
  • Improving Code Health: 2 findings(s) ✅
  • Affected Hotspots: 2 files(s) 🔥

Recommended Review Level: Detailed -- Inspect the code that degrades in code health.
View detailed results in CodeScene

Details

🚩 Declining Code Health (highest to lowest):

  • Complex Method scene.cpp: NormalLaneChange::filterObject 🔥
  • Complex Method scene.cpp: NormalLaneChange::calcTerminalLaneChangePath 🔥

✅ Improving Code Health:

  • Overall Code Complexity utils.cpp 🔥
  • Primitive Obsession utils.cpp 🔥

Annotations

Check notice on line 1 in planning/behavior_path_lane_change_module/src/scene.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

ℹ Getting worse: Lines of Code in a Single File

The lines of code increases from 1454 to 1623, improve code health by reducing it to 1000. The number of Lines of Code in a single file. More Lines of Code lowers the code health.

Check warning on line 968 in planning/behavior_path_lane_change_module/src/scene.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

❌ Getting worse: Complex Method

NormalLaneChange::filterObject increases in cyclomatic complexity from 25 to 29, threshold = 9. This function has many conditional statements (e.g. if, for, while), leading to lower code health. Avoid adding more conditionals and code to it without refactoring.

Check warning on line 1621 in planning/behavior_path_lane_change_module/src/scene.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

❌ New issue: Complex Method

NormalLaneChange::calcTerminalLaneChangePath has a cyclomatic complexity of 11, threshold = 9. This function has many conditional statements (e.g. if, for, while), leading to lower code health. Avoid adding more conditionals and code to it without refactoring.

Check notice on line 968 in planning/behavior_path_lane_change_module/src/scene.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

ℹ Getting worse: Bumpy Road Ahead

NormalLaneChange::filterObject increases from 3 to 4 logical blocks with deeply nested code, threshold is one single block per function. The Bumpy Road code smell is a function that contains multiple chunks of nested conditional logic. The deeper the nesting and the more bumps, the lower the code health.

Check notice on line 1 in planning/behavior_path_lane_change_module/src/scene.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

ℹ Getting worse: Overall Code Complexity

The mean cyclomatic complexity increases from 5.21 to 5.39, threshold = 4. This file has many conditional statements (e.g. if, for, while) across its implementation, leading to lower code health. Avoid adding more conditionals.

Check notice on line 1 in planning/behavior_path_lane_change_module/src/utils/utils.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

✅ Getting better: Overall Code Complexity

The mean cyclomatic complexity decreases from 4.89 to 4.78, threshold = 4. This file has many conditional statements (e.g. if, for, while) across its implementation, leading to lower code health. Avoid adding more conditionals.

Check notice on line 1 in planning/behavior_path_lane_change_module/src/utils/utils.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

✅ Getting better: Primitive Obsession

The ratio of primitive types in function arguments decreases from 34.35% to 34.07%, threshold = 30.0%. The functions in this file have too many primitive types (e.g. int, double, float) in their function argument lists. Using many primitive types lead to the code smell Primitive Obsession. Avoid adding more primitive arguments.