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feat: add stopped_object.max_object_vel in dynamic_avoidance (#753)
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Signed-off-by: Takayuki Murooka <[email protected]>
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takayuki5168 authored Dec 25, 2023
1 parent e670bf1 commit 31b7b98
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min_object_vel: -0.5 # [m/s] The value is negative considering the noisy velocity of the stopped vehicle.
max_ego_path_lat_cover_ratio: 0.3 # [-] The object will be ignored if the ratio of the object covering the ego's path is higher than this value.

stopped_object:
max_object_vel: 0.5 # [m/s] The object will be determined as stopped if the velocity is smaller than this value.

drivable_area_generation:
polygon_generation_method: "ego_path_base" # choose "ego_path_base" and "object_path_base"
object_path_base:
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