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feat(dynamic_avoidance): avoid pedestrians #958

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Apr 19, 2024
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Original file line number Diff line number Diff line change
Expand Up @@ -12,9 +12,9 @@
bus: true
trailer: true
unknown: false
bicycle: false
bicycle: true
motorcycle: true
pedestrian: false
pedestrian: true

max_obstacle_vel: 100.0 # [m/s]
min_obstacle_vel: 0.0 # [m/s]
Expand All @@ -40,6 +40,7 @@
max_overtaking_object_angle: 1.05
min_oncoming_object_vel: 1.0
max_oncoming_object_angle: 0.523
max_pedestrian_crossing_vel: 0.8

front_object:
max_object_angle: 0.785
Expand All @@ -55,6 +56,10 @@
min_longitudinal_polygon_margin: 3.0 # [m]

lat_offset_from_obstacle: 1.0 # [m]
margin_distance_around_pedestrian: 2.0 # [m]
predicted_path:
end_time_to_consider: 3.0 # [s]
threshold_confidence: 0.0 # [] not probability
max_lat_offset_to_avoid: 0.5 # [m]
max_time_for_object_lat_shift: 0.0 # [s]
lpf_gain_for_lat_avoid_to_offset: 0.9 # [-]
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