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aweiu committed Sep 8, 2019
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2 changes: 1 addition & 1 deletion README.md
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像多线程那样去轮询多个状态,不同的状态满足后去执行不同的定时任务。

该状态机基本是为写游戏自动脚本量身定做,它就是整个脚本的"调度中心"。即使是基于 Node.js 的单线程,你也能够实现"同时"检测角色血条,掉落物品,游戏状态等等各种来触发不同的操作,搭配 [dm.dll](/documents/dm.dll/) 食用更佳!
该状态机基本是为写游戏自动脚本量身定做,它就是整个脚本的"调度中心"。即使是基于 Node.js 的单线程,你也能够实现"同时"检测角色血条,掉落物品,游戏状态等等各种来触发不同的操作,搭配 [dm.dll](https://aweiu.com/documents/dm.dll/) 食用更佳!

[文档地址](https://aweiu.com/documents/wow-state-machine/)
2 changes: 1 addition & 1 deletion package.json
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{
"name": "wow-state-machine",
"version": "1.0.1",
"version": "1.0.2",
"description": "像多线程那样去轮询多个状态,不同的状态满足后去执行不同的任务",
"keywords": [
"state-machine",
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