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local lastPlayerSuccess = {} | ||
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if Config.MaxInService ~= -1 then | ||
TriggerEvent("esx_service:activateService", "taxi", Config.MaxInService) | ||
end | ||
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TriggerEvent("esx_phone:registerNumber", "taxi", TranslateCap("taxi_client"), true, true) | ||
TriggerEvent("esx_society:registerSociety", "taxi", "Taxi", "society_taxi", "society_taxi", "society_taxi", { | ||
type = "public", | ||
}) | ||
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RegisterNetEvent("bpt_taxijob:success") | ||
AddEventHandler("bpt_taxijob:success", function() | ||
local xPlayer = ESX.GetPlayerFromId(source) | ||
local timeNow = os.clock() | ||
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if xPlayer.job.name == "taxi" then | ||
if not lastPlayerSuccess[source] or timeNow - lastPlayerSuccess[source] > 5 then | ||
lastPlayerSuccess[source] = timeNow | ||
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math.randomseed(os.time()) | ||
local total = math.random(Config.NPCJobEarnings.min, Config.NPCJobEarnings.max) | ||
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if xPlayer.job.grade >= 3 then | ||
total = total * 2 | ||
end | ||
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TriggerEvent("bpt_addonaccount:getSharedAccount", "society_taxi", function(account) | ||
if account then | ||
local playerMoney = ESX.Math.Round(total / 100 * 30) | ||
local societyMoney = ESX.Math.Round(total / 100 * 70) | ||
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xPlayer.addMoney(playerMoney, "Taxi Fair") | ||
account.addMoney(societyMoney) | ||
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xPlayer.showNotification(TranslateCap("comp_earned", societyMoney, playerMoney)) | ||
else | ||
xPlayer.addMoney(total, "Taxi Fair") | ||
xPlayer.showNotification(TranslateCap("have_earned", total)) | ||
end | ||
end) | ||
end | ||
else | ||
print(("[^3WARNING^7] Player ^5%s^7 attempted to ^5bpt_taxijob:success^7 (cheating)"):format(source)) | ||
end | ||
end) | ||
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ESX.RegisterServerCallback("bpt_taxijob:SpawnVehicle", function(source, cb, model, props) | ||
local xPlayer = ESX.GetPlayerFromId(source) | ||
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if xPlayer.job.name ~= "taxi" then | ||
print(("[^3WARNING^7] Player ^5%s^7 attempted to Exploit Vehicle Spawing!!"):format(source)) | ||
return | ||
end | ||
local SpawnPoint = vector3(Config.Zones.VehicleSpawnPoint.Pos.x, Config.Zones.VehicleSpawnPoint.Pos.y, Config.Zones.VehicleSpawnPoint.Pos.z) | ||
ESX.OneSync.SpawnVehicle(joaat(model), SpawnPoint, Config.Zones.VehicleSpawnPoint.Heading, props, function(vehicle) | ||
local vehicle = NetworkGetEntityFromNetworkId(vehicle) | ||
while GetVehicleNumberPlateText(vehicle) ~= props.plate do | ||
Wait(0) | ||
end | ||
TaskWarpPedIntoVehicle(GetPlayerPed(source), vehicle, -1) | ||
end) | ||
cb() | ||
end) | ||
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RegisterNetEvent("bpt_taxijob:getStockItem") | ||
AddEventHandler("bpt_taxijob:getStockItem", function(itemName, count) | ||
local xPlayer = ESX.GetPlayerFromId(source) | ||
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if xPlayer.job.name == "taxi" then | ||
TriggerEvent("esx_addoninventory:getSharedInventory", "society_taxi", function(inventory) | ||
local item = inventory.getItem(itemName) | ||
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-- is there enough in the society? | ||
if count > 0 and item.count >= count then | ||
-- can the player carry the said amount of x item? | ||
if xPlayer.canCarryItem(itemName, count) then | ||
inventory.removeItem(itemName, count) | ||
xPlayer.addInventoryItem(itemName, count) | ||
xPlayer.showNotification(TranslateCap("have_withdrawn", count, item.label)) | ||
else | ||
xPlayer.showNotification(TranslateCap("player_cannot_hold")) | ||
end | ||
else | ||
xPlayer.showNotification(TranslateCap("quantity_invalid")) | ||
end | ||
end) | ||
else | ||
print(("[^3WARNING^7] Player ^5%s^7 attempted ^5bpt_taxijob:getStockItem^7 (cheating)"):format(source)) | ||
end | ||
end) | ||
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ESX.RegisterServerCallback("bpt_taxijob:getStockItems", function(source, cb) | ||
TriggerEvent("esx_addoninventory:getSharedInventory", "society_taxi", function(inventory) | ||
cb(inventory.items) | ||
end) | ||
end) | ||
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RegisterNetEvent("bpt_taxijob:putStockItems") | ||
AddEventHandler("bpt_taxijob:putStockItems", function(itemName, count) | ||
local xPlayer = ESX.GetPlayerFromId(source) | ||
local sourceItem = xPlayer.getInventoryItem(itemName) | ||
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if xPlayer.job.name == "taxi" then | ||
TriggerEvent("esx_addoninventory:getSharedInventory", "society_taxi", function(inventory) | ||
local item = inventory.getItem(itemName) | ||
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if sourceItem.count >= count and count > 0 then | ||
xPlayer.removeInventoryItem(itemName, count) | ||
inventory.addItem(itemName, count) | ||
xPlayer.showNotification(TranslateCap("have_deposited", count, item.label)) | ||
else | ||
xPlayer.showNotification(TranslateCap("quantity_invalid")) | ||
end | ||
end) | ||
else | ||
print(("[^3WARNING^7] Player ^5%s^7 attempted ^5bpt_taxijob:putStockItems^7 (cheating)"):format(source)) | ||
end | ||
end) | ||
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ESX.RegisterServerCallback("bpt_taxijob:getPlayerInventory", function(source, cb) | ||
local xPlayer = ESX.GetPlayerFromId(source) | ||
local items = xPlayer.inventory | ||
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cb({ | ||
items = items, | ||
}) | ||
end) |