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convert: esx_datastore > bpt_datastore
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bitpredator authored Jun 11, 2024
1 parent 005e3df commit cadedf4
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Showing 2 changed files with 162 additions and 0 deletions.
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function stringsplit(inputstr, sep)
if sep == nil then
sep = "%s"
end

local t = {}
i = 1
for str in string.gmatch(inputstr, "([^" .. sep .. "]+)") do
t[i] = str
i = i + 1
end

return t
end

function CreateDataStore(name, owner, data)
local self = {}

self.name = name
self.owner = owner
self.data = type(data) == "string" and json.decode(data) or data

local timeoutCallbacks = {}

function self.set(key, val)
data[key] = val
self.save()
end

function self.get(key, i)
local path = stringsplit(key, ".")
local obj = self.data

for i = 1, #path, 1 do
obj = obj[path[i]]
end

if i == nil then
return obj
else
return obj[i]
end
end

function self.count(key, i)
local path = stringsplit(key, ".")
local obj = self.data

for i = 1, #path, 1 do
obj = obj[path[i]]
end

if i ~= nil then
obj = obj[i]
end

if obj == nil then
return 0
else
return #obj
end
end

function self.save()
for i = 1, #timeoutCallbacks, 1 do
ESX.ClearTimeout(timeoutCallbacks[i])
timeoutCallbacks[i] = nil
end

local timeoutCallback = ESX.SetTimeout(10000, function()
if self.owner == nil then
MySQL.update("UPDATE datastore_data SET data = ? WHERE name = ?", { json.encode(self.data), self.name })
else
MySQL.update("UPDATE datastore_data SET data = ? WHERE name = ? and owner = ?", { json.encode(self.data), self.name, self.owner })
end
end)

table.insert(timeoutCallbacks, timeoutCallback)
end

return self
end
80 changes: 80 additions & 0 deletions server-data/resources/[bpt_addons]/bpt_datastore/server/main.lua
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local DataStores, DataStoresIndex, SharedDataStores = {}, {}, {}

AddEventHandler("onResourceStart", function(resourceName)
if resourceName == GetCurrentResourceName() then
local dataStore = MySQL.query.await("SELECT * FROM datastore_data LEFT JOIN datastore ON datastore_data.name = datastore.name UNION SELECT * FROM datastore_data RIGHT JOIN datastore ON datastore_data.name = datastore.name")

local newData = {}
for i = 1, #dataStore do
local data = dataStore[i]
if data.shared == 0 then
if not DataStores[data.name] then
DataStoresIndex[#DataStoresIndex + 1] = data.name
DataStores[data.name] = {}
end
DataStores[data.name][#DataStores[data.name] + 1] = CreateDataStore(data.name, data.owner, json.decode(data.data))
else
if data.data then
SharedDataStores[data.name] = CreateDataStore(data.name, nil, json.decode(data.data))
else
newData[#newData + 1] = { data.name, "'{}'" }
end
end
end

if next(newData) then
MySQL.prepare("INSERT INTO datastore_data (name, data) VALUES (?, ?)", newData)
for i = 1, #newData do
local new = newData[i]
SharedDataStores[new[1]] = CreateDataStore(new[1], nil, {})
end
end
end
end)

function GetDataStore(name, owner)
for i = 1, #DataStores[name], 1 do
if DataStores[name][i].owner == owner then
return DataStores[name][i]
end
end
end

function GetDataStoreOwners(name)
local identifiers = {}

for i = 1, #DataStores[name], 1 do
table.insert(identifiers, DataStores[name][i].owner)
end

return identifiers
end

function GetSharedDataStore(name)
return SharedDataStores[name]
end

AddEventHandler("bpt_datastore:getDataStore", function(name, owner, cb)
cb(GetDataStore(name, owner))
end)

AddEventHandler("bpt_datastore:getDataStoreOwners", function(name, cb)
cb(GetDataStoreOwners(name))
end)

AddEventHandler("bpt_datastore:getSharedDataStore", function(name, cb)
cb(GetSharedDataStore(name))
end)

AddEventHandler("esx:playerLoaded", function(playerId, xPlayer)
for i = 1, #DataStoresIndex, 1 do
local name = DataStoresIndex[i]
local dataStore = GetDataStore(name, xPlayer.identifier)

if not dataStore then
MySQL.insert("INSERT INTO datastore_data (name, owner, data) VALUES (?, ?, ?)", { name, xPlayer.identifier, "{}" })

DataStores[name][#DataStores[name] + 1] = CreateDataStore(name, xPlayer.identifier, {})
end
end
end)

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