Extracts shared code in client and server to a base abstract class #77
Annotations
11 warnings
build
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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build:
Shared/Code/Packets/TileChange.cs#L13
Non-nullable field 'BlockUid' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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build:
Shared/Code/Packets/PlayerList.cs#L7
Non-nullable field 'PlayerIds' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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build:
Shared/Code/Block System/BlockManagerShared.cs#L14
Non-nullable property 'AllBlocks' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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build:
DedicatedServer/Code/WorldHandler.cs#L21
The field 'WorldHandler._counter' is assigned but its value is never used
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DedicatedServer/Code/WorldHandler.cs#L22
The field 'WorldHandler._currentTicks' is assigned but its value is never used
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build:
DedicatedServer/Code/WorldHandler.cs#L20
The field 'WorldHandler._continueWait' is assigned but its value is never used
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build:
DedicatedServer/Code/WorldHandler.cs#L24
The field 'WorldHandler._previousTicks' is assigned but its value is never used
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build:
Blocktest/Code/Networking/Client.cs#L73
Dereference of a possibly null reference.
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build:
Blocktest/Code/Block System/BlockSpritesManager.cs#L7
Non-nullable property 'AllBlocksSprites' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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build:
Shared/Code/Packets/TileChange.cs#L13
Non-nullable field 'BlockUid' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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