Fixes error from singleplayer player location not being instantiated #14
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Shared/Code/Packets/TileChange.cs#L13
Non-nullable field 'BlockUid' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Shared/Code/Packets/PlayerList.cs#L7
Non-nullable field 'PlayerIds' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Shared/Code/Block System/BlockManagerShared.cs#L14
Non-nullable property 'AllBlocks' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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