This project is to develop samples for Render Pipeline C++.
Build Status | About |
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Visual Studio 2017 | |
Visual Studio 2017 Preview |
You can download built files from each Build Page.
These samples are ported from RenderPipeline-Samples (https://github.com/tobspr/RenderPipeline-Samples).
See render_pipeline_samples/README.md for more details.
These samples are ported from samples in Panda3D (https://github.com/panda3d/panda3d).
These examples are ported from NVIDIA FleX demo (https://developer.nvidia.com/flex)
(See nvidia_flex/NVIDIA-FLEX-LICENSE.txt
file)
These examples require rpflex
plugin in https://github.com/bluekyu/rpcpp_plugins
Just run CMake.
You can build with Render Pipeline C++ project and plugins. See Building Render Pipeline C++
- Panda3D Third-party: https://github.com/bluekyu/panda3d-thirdparty
- (patched) Panda3D: https://github.com/bluekyu/panda3d
- Render Pipeline C++: https://github.com/bluekyu/render_pipeline_cpp
- Plugins for Render Pipeline C++: https://github.com/bluekyu/rpcpp_plugins
See LICENSE.md
file.
Some models may have another license. The licenses are described in each directory.