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Switch to c++17 for all projects.
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dxvk uses c++17 features, and so that needs to be the baseline. Switching all other projects to use c++17 as the compiler, to avoid any interop problems between dlls or function calls.
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bo3b committed Aug 20, 2024
1 parent 9fff264 commit edba148
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6 changes: 6 additions & 0 deletions BinaryDecompiler/BinaryDecompiler.vcxproj
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6 changes: 6 additions & 0 deletions D3DCompiler_39/D3DCompiler_39.vcxproj
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6 changes: 6 additions & 0 deletions D3DCompiler_41/D3DCompiler_41.vcxproj
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6 changes: 6 additions & 0 deletions D3DCompiler_42/D3DCompiler_42.vcxproj
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6 changes: 6 additions & 0 deletions D3DCompiler_43/D3DCompiler_43.vcxproj
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6 changes: 6 additions & 0 deletions D3DCompiler_46/D3DCompiler_46.vcxproj
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4 changes: 4 additions & 0 deletions D3D_Shaders/D3D_Shaders.vcxproj
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6 changes: 6 additions & 0 deletions DirectX10/DirectX10.vcxproj
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