Debug build
Pre-release
Pre-release
All logging enabled, including unbuffered and verbose. Added a CPU affinity flag that is set by default to force affinity to a single CPU to avoid multi-threaded issues.
This is for tracking down a crash on target machines.
The d3dx.ini is tuned for debugging. Performance is terrible. Full Logging is on.
Unzip the 17 files here into the game executable directory.