The mp-units library might be the subject of ISO standardization for C++29. More on this can be found in ISO C++ paper P1935 and Using std::cpp 2023 talk. We are actively looking for parties interested in field trialing the library.
NOTE: The master branch right now is under heavy development of the V2 framework. For now it compiles only on gcc-12+. In the upcoming months a lot of efforts will be done to enable the rest of mainstream compilers and update the documentation to reflect the V2 design.
An extensive project documentation can be found on mp-units GitHub Pages. It includes installation instructions and a detailed user's guide.
This project uses the official metrology vocabulary defined by the ISO and BIPM. Please familiarize yourself with those terms to better understand the documentation and improve domain-related communication and discussions. You can find essential project-related definitions in our documentation's "Glossary" chapter. Even more terms are provided in the official vocabulary of the ISO and BIPM.
mp-units
is a compile-time enabled Modern C++ library that provides compile-time dimensional
analysis and unit/quantity manipulation.
Here is a small example of possible operations:
#include <mp-units/systems/si/si.h>
using namespace mp_units::si::unit_symbols;
// simple numeric operations
static_assert(10 * km / 2 == 5 * km);
// unit conversions
static_assert(1 * h == 3600 * s);
static_assert(1 * km + 1 * m == 1001 * m);
// dimension conversions
inline constexpr auto kmph = km / h;
static_assert(1 * km / (1 * s) == 1000 * (m / s));
static_assert(2 * kmph * (2 * h) == 4 * km);
static_assert(2 * km / (2 * kmph) == 1 * h);
static_assert(2 * m * (3 * m) == 6 * m2);
static_assert(10 * km / (5 * km) == 2);
static_assert(1000 / (1 * s) == 1 * kHz);
Try it on the Compiler Explorer.
This library heavily uses C++20 features (concepts, classes as NTTPs, ...). Thanks to them the user gets a powerful but still easy to use interfaces and all unit conversions and dimensional analysis can be performed without sacrificing on runtime performance or accuracy. Please see the below example for a quick preview of basic library features:
#include <mp-units/format.h>
#include <mp-units/ostream.h>
#include <mp-units/systems/international/international.h>
#include <mp-units/systems/isq/isq.h>
#include <mp-units/systems/si/si.h>
#include <iostream>
using namespace mp_units;
constexpr QuantityOf<isq::speed> auto avg_speed(QuantityOf<isq::length> auto d,
QuantityOf<isq::time> auto t)
{
return d / t;
}
int main()
{
using namespace mp_units::si::unit_symbols;
using namespace mp_units::international::unit_symbols;
constexpr auto v1 = 110 * (km / h);
constexpr auto v2 = 70 * mph;
constexpr auto v3 = avg_speed(220. * isq::distance[km], 2 * h);
constexpr auto v4 = avg_speed(isq::distance(140. * mi), 2 * h);
constexpr auto v5 = v3[m / s];
constexpr auto v6 = value_cast<m / s>(v4);
constexpr auto v7 = value_cast<int>(v6);
std::cout << v1 << '\n'; // 110 km/h
std::cout << v2 << '\n'; // 70 mi/h
std::cout << std::format("{}", v3) << '\n'; // 110 km/h
std::cout << std::format("{:*^14}", v4) << '\n'; // ***70 mi/h****
std::cout << std::format("{:%Q in %q}", v5) << '\n'; // 30.5556 in m/s
std::cout << std::format("{0:%Q} in {0:%q}", v6) << '\n'; // 31.2928 in m/s
std::cout << std::format("{:%Q}", v7) << '\n'; // 31
}
Try it on the Compiler Explorer.