a sweet, minimal voxel engine featuring real-time ray marching powered by rust 🚀
Warning
this project is not feature complete yet, and will not work! in fact, there are build errors... but i need a git repository.
- real-time ray marching
- high-performance rendering with rust
- supports custom shaders with wgsl
to get started with honeycomb, clone the repository and build the project:
git clone https://github.com/builtbyvys/honeycomb.git
cd honeycomb
cargo build --release
honeycomb has different build modes for various purposes: you can find all of them by checking out the cargo configuration!
enjoy exploring and experimenting with honeycomb!