Releases: bux/IFA3_ACE_COMPAT
Version 41.0
~ Added: Reserve parachutes to US Parachutes.
~ Added: C-47 Jumpmaster can now deploy cargo.
~ Fixed: ACE mine detectors not detecting placed mines.
~ Fixed: mortar shell mass.
~ Fixed: missing 60mm mortar fragmentation class.
~ Fixed: BM37 mortar deploys correct tripod now.
~ Fixed: Medical Engine Code
Notes:
Describe issues through GitHubs issue report system. All other reports will be ignored.
Known issues:
None as of yet.
Version 40.0
~ Added: ACE CSW support for mortars thanks to Acid!
~ Fixed: mortars elevation bug.
~ Fixed: mortars could not be used (ammo spam on the ground).
~ Changed: mortars now use ACE's CSW system entirely and the IFA3 system is disabled.
~ Changed: mortars magazine groups and magazines to use default classes rather than special ace ones.
~ Disabled: mortars no longer needed eventhandlers.
~ Improved: mortars code cleanup. ACE mortars to use actual IFA3 classes. No more ACE compat specific class (backward compatible).
Notes:
It uses ACE CSW entirely for assembly/disassembly so don't do it like vanilla IFA3, you need to use self-interact to deploy the tripod, and interact with it to assemble.
Known issues:
If you place a mortar down in the editor you wont be able to disassemble it unless 'advanced assembly' is enabled.
Use mortar setvariable ['ACE_CSW_assemblyMode',1]
Version 39.0
~ Fixed: ACE 3.13.0 compatibility (Red Army units hitpoints).
~ Fixed: dragging and carrying of mortar ammo boxes.
Note: if you don't use ACE 3 Medical, you will have to manually remove ifa3_comp_ace_medical.pbo
Version 37.1
~ Fixed: Mortars ammoboxes could not be dragged nor carried.
~ Fixed: WP Grenades compatibility with advanced throwing. Previously the gas script would not execute.
Version 37.0
~ Fixed: various inheritance issues.
Version 36.0
~ Added: ACE Cook-off compatibility, turrets will now randomly and nicely blow off the tanks.
~ Improved: SdKfz 234 Puma is now compatible with turret blow off.
~ Improved: Crusader mk.III is compatible with turret blow off.
~ Improved: Cromwell tank is compatible with turret blow off.
~ Improved: Lee-Enfield advanced ballistic values thanks to Laid3acK.
~ Fixed: StuG and SU85 wont have a duplicate of roof flying on cookoff anymore.
~ Fixed: bren carrier wont cookoff anymore, Sd.Kfz 124 and FlakPanzer IV changed to 10% change cookoff instead of 50% as other tanks.
~ Removed: destroyed tanks turrets are now declared in IFA3.
~ Removed: ACE disposable Panzerfaust as they are by default in vanilla IFA3.
Version 34.0
~ Added: Desert rats compatibility (weapons, vehicles, ammunitions).
~ Changed: landed parachute has no reserve anymore.
~ Fixed: inheritance.
~ Fixed: missing dependencies.
~ Removed: obsolete code.
Version 31.0
~ Added: Sd.Kfz 7 ammo carrier compatibility.
~ Fixed: Ammo trucks should be able to rearm correctly.
~ Fixed: when fired, Panzerfaust 60 would turn into a Panzerfaust 30.
~ Fixed: v31 inheritances.
Version 27.0
~ Added: G41 & FG42 advanced ballistics parameters.
~ Added: ACE3 Cargo compatibility for planes and ammocrates by JGarmr.
~ Updated: Fallschirmjäger compatibility by kju.
~ Fixed: wrong paths by Catsy.
Version 26.0
~ Added: optionnal ACE tracers compatiblity by Drofseh!
~ Added: M3 Grease Gun advanced ballistics config.
~ Improved: compatibility with Second Wave Update.