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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,31 @@ | ||
#include "winutil.hpp" | ||
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// The default scale should be the largest that the user's screen can fit all three | ||
// BoE application windows (because they should probably default to match each other). | ||
double fallback_scale() { | ||
static double scale = 0; | ||
if(scale == 0){ | ||
sf::VideoMode desktop = sf::VideoMode::getDesktopMode(); | ||
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short max_width = max(boe_width, max(pc_width, scen_width)); | ||
short max_height = max(boe_height, max(pc_height, scen_height)) + getMenubarHeight(); | ||
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std::vector<double> scale_options = {1.0, 1.5, 2.0, 3.0, 4.0}; | ||
for(auto it = scale_options.rbegin(); it != scale_options.rend(); ++it){ | ||
short max_scaled_width = max_width * (*it); | ||
short max_scaled_height = max_height * (*it); | ||
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if(max_scaled_width <= desktop.width && max_scaled_height <= desktop.height){ | ||
scale = (*it); | ||
break; | ||
} | ||
} | ||
} | ||
// Hopefully no one would ever have such a small monitor to not fit the default size. | ||
// But just in case: | ||
if(scale == 0){ | ||
scale = 1.0; | ||
} | ||
|
||
return scale; | ||
} |
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